Wins late — in Gem Grab 8.4 points better in long rounds than in short ones (46.5% against 38.1%, split at 106 s). Needs the long round; in a fast game he never arrives.
Only Rustic Arcade. 08/11 to 08/18, 8 days. 11 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/11 and 08/18.
Win rate per rank tier on Rustic Arcade — ranked battles only, the tier comes from the battle itself. The axis runs from Diamond to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 5 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
No clear rank trend — from Diamond to Legendary the win rate stays practically the same (regression +0.3 points across the whole range). He plays the same at the bottom as at the top.
Direct duels in Gem Grab: how Lumi does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Rustic Arcade. Computed for Mythic.
On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed for Mythic.
Bolt
56.9%
1,587 games
Bo
51.0%
6,264 games
Edgar
48.6%
5,617 games
Clancy
48.8%
989 games
Ash
49.2%
697 games
Surge
47.0%
6,986 games
Players with a profile and at least 20 games on Lumi, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | وجدان هيا كلشي | Legendary | 65 | 54.4% | 76.9% |
| 2 | まおʕ•̫͡•ʕ•̫͡•ʔ | Legendary | 43 | 47.8% | 67.4% |
| 3 | ヨメック🍀 | Masters | 77 | 47.4% | 59.7% |
| 4 | ばぁなぁな! | Legendary | 47 | 46.9% | 63.8% |
| 5 | F_azlq | Mythic | 29 | 46.3% | 69.0% |