Wins late — in Hot Zone 7.3 points better in long rounds than in short ones (50.0% against 42.7%, split at 96 s). Needs the long round; in a fast game he never arrives.
For Heist, this map's mode — duels and star rates are available per mode, not per map.
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Diamond for that. The other axes do.
Only Hot Potato. 08/20 to 08/24, 5 days. 14 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/24.
Win rate per rank tier on Hot Potato — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
Skill bonus +12.4 — rewards skill: from Gold to Legendary the win rate climbs by 12.4 points (regression 31.7% to 44.1%). The higher the tier, the better he does.
Direct duels in Heist: how Max does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Hot Potato. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Nori
57.5%
2,183 games
Carl
54.4%
1,028 games
8-Bit
50.2%
2,709 games
Penny
51.1%
1,218 games
Colt
49.6%
4,221 games
Mico
50.5%
1,633 games
Players with a profile and at least 20 games on Max, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Eberechi Eze | Legendary | 35 | 43.4% | 80.0% |
| 2 | Jaron | Legendary | 23 | 41.3% | 87.0% |
| 3 | 도연Ol OHㅁl💩💩 | Legendary | 74 | 41.2% | 58.1% |
| 4 | TheShy | Legendary | 28 | 41.1% | 78.6% |
| 5 | H I M | Legendary | 39 | 41.0% | 69.2% |