Best map: Kaboom Canyon with 54.4% from 790 games.
Masterschange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Masters for that. The other axes do.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +20.1 — rewards skill: from Bronze to Legendary the win rate climbs by 20.1 points (regression 28.9% to 49.1%). The higher the tier, the better he does.
Gem Grab▾
Where this brawler works (ranked, Masters). Filtered to Gem Grab: 4 of 18 maps. Almost every row here is too thin for Masters alone and adds Legendary / Mythic. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Rustic Arcade prev. season |
52.9% | 1098 | 60 | ||
Crystal Arcade prev. season |
45.0% | 1885 | 68 | ||
Undermine prev. season |
43.8% | 1676 | 66 | ||
Deathcap Trap prev. season |
43.3% | 1973 | 69 |
Direct duels in Gem Grab: how Melodie does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 15.5% against Trunk in Knockout — hard countered there, so better picked once the answer is gone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Bolt
68.6%
175 games
Trunk
55.7%
201 games
Bo
54.0%
276 games
Max
54.3%
208 games
Mina
57.7%
97 games
Starr Nova
53.0%
200 games
Players with a profile and at least 20 games on Melodie, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Ctastic | Legendary | 45 | 39.0% | 62.2% |
| 2 | Nagoya | Mythic | 29 | 37.2% | 65.5% |
| 3 | unknown | Legendary | 30 | 36.8% | 63.3% |
| 4 | カラーpayコーンpay55 | Mythic | 40 | 36.7% | 57.5% |
| 5 | 𝐋𝐱𝐜𝐚𝐬🏴 | Legendary | 41 | 36.4% | 56.1% |