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← Overview

Mina

Mythic Ranked · Diamond
50.3%Win rate across all maps
22,832Games
100Trust Score
48. of 105Rank by score

Best map: Out in the Open with 53.5% from 1,579 games.

Wins early — in Brawl Ball 3.5 points better in short rounds than in long ones (49.4% against 45.8%, split at 89 s). A pick for pace — if the game drags on, it works against him.

Diamondchange

History

08/04 to 08/21, 14 days. 12 earlier days are left out — below 166 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/21.

Picked less often — 1.2% to 0.9% pick rate, down 24 %. The win rate moved 0.7 points up.

Win rate

08/04 — 50.2% from 605 appearances08/05 — 49.2% from 2,161 appearances08/06 — 54.1% from 2,072 appearances08/11 — 46.5% from 415 appearances08/12 — 49.5% from 1,035 appearances08/13 — 48.9% from 1,654 appearances08/14 — 48.4% from 1,667 appearances08/15 — 48.1% from 1,727 appearances08/16 — 50.2% from 1,881 appearances08/17 — 49.0% from 1,917 appearances08/18 — 48.3% from 1,790 appearances08/19 — 45.0% from 416 appearances08/20 — 50.0% from 13,549 appearances08/21 — 50.6% from 9,283 appearances
50.2%08/04 50.6%08/21

Pick rate

08/04 — 0.3% from 605 appearances08/05 — 0.4% from 2,161 appearances08/06 — 0.4% from 2,072 appearances08/11 — 0.4% from 415 appearances08/12 — 0.4% from 1,035 appearances08/13 — 0.4% from 1,654 appearances08/14 — 0.4% from 1,667 appearances08/15 — 0.4% from 1,727 appearances08/16 — 0.4% from 1,881 appearances08/17 — 0.4% from 1,917 appearances08/18 — 0.4% from 1,790 appearances08/19 — 0.3% from 416 appearances08/20 — 1.2% from 13,549 appearances08/21 — 0.9% from 9,283 appearances
0.3%08/04 0.9%08/21

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Silver to Masters the win rate stays practically the same (regression −1.3 points across the whole range). He plays the same at the bottom as at the top.

Silver — 59.7% from 571 gamesGold — 55.2% from 13,718 gamesDiamond — 50.0% from 40,645 gamesMythic — 48.5% from 355,854 gamesLegendary — 49.7% from 197,405 gamesMasters — 50.8% from 9,295 games
SilverGoldDiamondMythicLegendaryMasters

On which maps

Where this brawler works (ranked, Diamond).

MapWin rateGamesTrust
Out in the Open Knockout 53.5%
1579 65
Flaring Phoenix Knockout 54.1%
957 58
New Horizons Knockout 52.4%
1636 66
Rustic Arcade Gem Grab 52.7%
1259 62
Ring of Fire Hot Zone 53.1%
905 57
Dueling Beetles Hot Zone 53.0%
881 57
Belle's Rock Knockout 52.1%
1241 62
Open Business Hot Zone 51.7%
1062 59
Crystal Arcade Gem Grabprev. season 52.1%
819 56
Shooting Star Bounty 51.4%
1181 61
Dry Season Bounty 51.0%
1315 63
Hideout Bounty 50.7%
1365 63
Deathcap Trap Gem Grabprev. season 51.3%
815 55
Layer Cake Bounty 51.2%
856 56
Spiraling Out Brawl Ball 49.8%
1159 61
Gem Fort Gem Grab 49.7%
937 58
Hard Rock Mine Gem Grab 49.0%
875 57
Double Swoosh Gem Grab 48.5%
807 55
Triple Dribble Brawl Ball 47.9%
781 55
Parallel Plays Hot Zone 48.3%
462 47
Undermine Gem Grab 47.0%
972 58
Pinball Dreams Brawl Ball 46.4%
844 56
Center Stage Brawl Ball 45.3%
667 52
Safe Zone Heist 44.2%
113 26
Hot Potato Heist 43.5%
69 19
Pit Stop Heist 40.0%
105 25
Sneaky Fields Brawl Ball 40.6%
463 47
Kaboom Canyon Heist 36.6%
101 24
Safe(r) Zone Heist 34.7%
124 27
Bridge Too Far Heist 33.6%
116 26

Against whom

Direct duels across all ranked maps: how Mina does when that brawler is on the enemy team. Computed for Diamond.

Worst case: 31.1% against Nori in Heist — barely punishable even there, which makes him a risk-free first pick.

Strong against

Mina counters these as well. They are missing above because that list sorts by confidence, not by the raw rate — on few duels a high percentage can be chance. So watch the duel count here in particular.

Weak against

These counter Mina anyway — even where Mina wins against them: they take off more than their strength would give. They are missing above because that list sorts by confidence, not by the raw rate — so watch the duel count.

The word after the game count says whether there is more to it than the brawler's own strength: hard counter means the edge is bigger than the two brawlers would give. A high win rate alone does not mean that. See it in the counter network

Good partners

On the same team — which combination wins. Computed for Diamond.

Bolt 64.3% 599 games Brock 55.5% 2,425 games Tick 57.7% 608 games Bo 55.8% 792 games 8-Bit 55.5% 823 games Piper 53.5% 1,302 games

Who plays him best

Players with a profile and at least 20 games on Mina, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 まつぼっくり Diamond 22 34.4% 54.5%
2 至恩大師哥 Diamond 23 34.1% 52.2%
3 エミャン Diamond 26 33.9% 50.0%
4 ひよりの右腕 Diamond 28 33.3% 46.4%
5 每朝健康🍵 Diamond 23 33.2% 47.8%