My roster

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EN

Mina

Mythic Ranked · Silver
58.7%Win rate across all maps
2,415Games
72Trust Score
8. of 105Rank by score
−3.9Skill bonus

Best map: Out in the Open with 67.2% from 134 games.

Wins late — in Heist 8.2 points better in long rounds than in short ones (46.8% against 38.6%, split at 87 s). Needs the long round; in a fast game he never arrives.

Silverchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.

Win ratePopularity 19.BreadthCounter safetyStar rate
Win rate 91.58.7 %
Popularity 19.0.21 %
Breadth 89.47% of maps
Counter safety 73.31.2 %
Star rate 26.17.6 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 91th means “better than 91% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/25, 6 days. 11 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.

Steadily picked — the pick rate sits at 0.3% and has not shifted measurably of late.

Win rate

08/20 — 60.6% from 482 appearances08/21 — 57.6% from 429 appearances08/22 — 52.4% from 391 appearances08/23 — 56.1% from 296 appearances08/24 — 60.8% from 434 appearances08/25 — 64.0% from 381 appearances
60.6%08/20 64.0%08/25

Pick rate

08/20 — 0.2% from 482 appearances08/21 — 0.2% from 429 appearances08/22 — 0.3% from 391 appearances08/23 — 0.2% from 296 appearances08/24 — 0.2% from 434 appearances08/25 — 0.2% from 381 appearances
0.2%08/20 0.2%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −3.9 — punishes weak opponents: from Bronze to Masters the win rate drops by 3.9 points (regression 52.2% to 48.3%). Higher up he gets outplayed.

Bronze — 60.4% from 409 gamesSilver — 58.7% from 2,472 gamesGold — 52.8% from 48,888 gamesDiamond — 50.7% from 88,874 gamesMythic — 48.6% from 410,214 gamesLegendary — 50.0% from 225,961 gamesMasters — 50.9% from 10,012 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Silver).

MapWin rateGamesTrust
Out in the Open Knockout 67.2%
134 28
Flaring Phoenix Knockout 69.5%
105 25
Dry Season Bounty 68.5%
92 23
Rustic Arcade Gem Grab 64.5%
124 27
Hideout Bounty 64.8%
108 25
Double Swoosh Gem Grab 63.6%
110 26
Ring of Fire Hot Zone 65.6%
93 23
Gem Fort Gem Grab 62.0%
108 25
Pinball Dreams Brawl Ball 60.8%
102 24
Belle's Rock Knockout 58.7%
109 25
Dueling Beetles Hot Zone 61.8%
76 20
Undermine Gem Grab 56.9%
116 26
Spiraling Out Brawl Ball 55.6%
124 27
Shooting Star Bounty 56.1%
107 25
Open Business Hot Zone 57.3%
89 22
Parallel Plays Hot Zone 58.1%
62 17
Kaboom Canyon Heist 64.7%
34 8
Hard Rock Mine Gem Grab 53.9%
102 24
Triple Dribble Brawl Ball 54.3%
94 23
Center Stage Brawl Ball 54.8%
84 21
Layer Cake Bounty 53.4%
103 25
New Horizons Knockout 50.9%
112 26
Sneaky Fields Brawl Ball 51.9%
81 21
Safe(r) Zone Heist 59.3%
27 4
Bridge Too Far Heist 45.5%
33 7
Hot Potato Heist 37.9%
29 6
Pit Stop Heist 37.0%
27 4
Safe Zone Heistprev. season 32.3%
31 7

Who beats Mina and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Mina, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 ™Ghostᵏⁱˡˡ ʸᵒᵘ Mythic 34 44.7% 88.2%
2 Peteer🇪🇸 Masters 39 43.5% 79.5%
3 Atsuya🕊️ Legendary 44 42.4% 72.7%
4 Izuki Masters 116 42.3% 56.0%
5 woah Legendary 27 41.5% 85.2%