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← Overview

Pam

Support Epic Ranked · Diamond
51.5%Win rate across all maps
3,860Games
79Trust Score
50. of 105Rank by score
+31.4Skill bonus

Best map: Ring of Fire with 58.3% from 523 games.

Diamondchange

Profile

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win ratePopularity 2.BreadthCounter safetyStar rate
Win rate 63.51.5 %
Popularity 2.0.06 %
Breadth 47.14% of maps
Counter safety
Star rate 20.17.1 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 63th means “better than 63% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/24, 17 days. 10 earlier days are left out — below 68 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/24.

Steadily picked — the pick rate sits at 0.1% and has not shifted measurably of late.

Win rate

08/04 — 48.8% from 160 appearances08/05 — 52.8% from 373 appearances08/06 — 46.4% from 347 appearances08/11 — 35.4% from 79 appearances08/12 — 48.0% from 171 appearances08/13 — 50.9% from 287 appearances08/14 — 45.0% from 322 appearances08/15 — 46.9% from 320 appearances08/16 — 46.9% from 354 appearances08/17 — 50.7% from 426 appearances08/18 — 47.9% from 330 appearances08/19 — 57.3% from 82 appearances08/20 — 51.1% from 761 appearances08/21 — 52.5% from 1,128 appearances08/22 — 50.3% from 748 appearances08/23 — 52.2% from 636 appearances08/24 — 51.2% from 586 appearances
48.8%08/04 51.2%08/24

Pick rate

08/04 — 0.1% from 160 appearances08/05 — 0.1% from 373 appearances08/06 — 0.1% from 347 appearances08/11 — 0.1% from 79 appearances08/12 — 0.1% from 171 appearances08/13 — 0.1% from 287 appearances08/14 — 0.1% from 322 appearances08/15 — 0.1% from 320 appearances08/16 — 0.1% from 354 appearances08/17 — 0.1% from 426 appearances08/18 — 0.1% from 330 appearances08/19 — 0.1% from 82 appearances08/20 — 0.1% from 761 appearances08/21 — 0.1% from 1,128 appearances08/22 — 0.1% from 748 appearances08/23 — 0.1% from 636 appearances08/24 — 0.1% from 586 appearances
0.1%08/04 0.1%08/24

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +31.4 — rewards skill: from Bronze to Legendary the win rate climbs by 31.4 points (regression 22.9% to 54.3%). The higher the tier, the better he does.

Bronze — 21.5% from 1,187 gamesSilver — 24.1% from 3,189 gamesGold — 34.5% from 10,251 gamesDiamond — 49.9% from 7,202 gamesMythic — 48.7% from 30,801 gamesLegendary — 48.4% from 6,917 games
BronzeSilverGoldDiamondMythicLegendary

On which maps

Where this brawler works (ranked, Diamond).

MapWin rateGamesTrust
Ring of Fire Hot Zone 58.3%
523 49
Double Swoosh Gem Grab 60.4%
235 37
Rustic Arcade Gem Grab 60.3%
199 34
Undermine Gem Grab 58.5%
217 36
Open Business Hot Zone 54.5%
413 45
Dueling Beetles Hot Zone 51.6%
349 43
Deathcap Trap Gem Grabprev. season 52.6%
213 35
Out in the Open Knockout 55.1%
98 24
Hard Rock Mine Gem Grab 51.2%
207 35
Gem Fort Gem Grab 50.6%
239 37
Triple Dribble Brawl Ball 51.2%
80 21
Shooting Star Bounty 50.6%
83 21
Layer Cake Bounty 50.0%
76 20
Safe Zone Heist 50.9%
57 16
Crystal Arcade Gem Grabprev. season 47.5%
162 31
Dry Season Bounty 48.4%
91 23
Belle's Rock Knockout 48.4%
62 17
Center Stage Brawl Ball 47.0%
66 18
New Horizons Knockout 46.3%
80 21
Pinball Dreams Brawl Ballprev. season 45.7%
162 31
Pit Stop Heist 44.4%
54 15
Hot Potato Heist 42.6%
54 15
Parallel Plays Hot Zoneprev. season 43.6%
227 36
Sneaky Fields Brawl Ball 40.9%
66 18
Flaring Phoenix Knockout 41.6%
89 22
Bridge Too Far Heist 40.3%
67 18
Kaboom Canyon Heist 40.3%
67 18
Spiraling Out Brawl Ball 37.3%
83 21
Safe(r) Zone Heist 34.8%
69 19
Hideout Bounty 33.3%
78 20

Who beats Pam and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best

Players with a profile and at least 20 games on Pam, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 Mymelody123 Diamond 67 34.7% 44.8%