My roster

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EN

Pam

Support Epic Ranked · Mythic
47.3%Win rate across all maps
1,487Games
64Trust Score
93. of 105Rank by score
+30.3Skill bonus

Best map: Ring of Fire with 52.4% from 3,702 games.

Wins late — in Hot Zone 10.6 points better in long rounds than in short ones (52.1% against 41.6%, split at 96 s). Needs the long round; in a fast game he never arrives.

Mythicchange

Profile

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win ratePopularity 0.BreadthCounter safetyStar rate
Win rate 29.47.3 %
Popularity 0.0.04 %
Breadth 32.3% of maps
Counter safety
Star rate 33.18.9 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 33th means “better than 33% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/25, 21 days. 6 earlier days are left out — below 126 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.

Win rate

08/04 — 48.6% from 331 appearances08/05 — 49.4% from 1,177 appearances08/06 — 51.7% from 802 appearances08/07 — 47.0% from 149 appearances08/08 — 50.9% from 167 appearances08/09 — 48.6% from 222 appearances08/10 — 43.5% from 575 appearances08/11 — 45.7% from 2,251 appearances08/12 — 49.5% from 3,597 appearances08/13 — 47.6% from 3,543 appearances08/14 — 48.9% from 3,335 appearances08/15 — 49.4% from 3,208 appearances08/16 — 49.9% from 3,373 appearances08/17 — 49.8% from 3,449 appearances08/18 — 47.5% from 2,748 appearances08/19 — 51.1% from 747 appearances08/21 — 46.9% from 243 appearances08/22 — 45.8% from 249 appearances08/23 — 44.8% from 315 appearances08/24 — 49.0% from 314 appearances08/25 — 49.6% from 284 appearances
48.6%08/04 49.6%08/25

Pick rate

08/04 — 0.1% from 331 appearances08/05 — 0.0% from 1,177 appearances08/06 — 0.0% from 802 appearances08/07 — 0.0% from 149 appearances08/08 — 0.0% from 167 appearances08/09 — 0.1% from 222 appearances08/10 — 0.0% from 575 appearances08/11 — 0.1% from 2,251 appearances08/12 — 0.1% from 3,597 appearances08/13 — 0.1% from 3,543 appearances08/14 — 0.1% from 3,335 appearances08/15 — 0.1% from 3,208 appearances08/16 — 0.1% from 3,373 appearances08/17 — 0.1% from 3,449 appearances08/18 — 0.1% from 2,748 appearances08/19 — 0.1% from 747 appearances08/21 — 0.0% from 243 appearances08/22 — 0.0% from 249 appearances08/23 — 0.1% from 315 appearances08/24 — 0.0% from 314 appearances08/25 — 0.0% from 284 appearances
0.1%08/04 0.0%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +30.3 — rewards skill: from Bronze to Legendary the win rate climbs by 30.3 points (regression 24.1% to 54.4%). The higher the tier, the better he does.

Bronze — 22.3% from 1,482 gamesSilver — 24.2% from 4,266 gamesGold — 36.8% from 12,478 gamesDiamond — 49.9% from 7,984 gamesMythic — 48.7% from 31,223 gamesLegendary — 48.4% from 7,051 games
BronzeSilverGoldDiamondMythicLegendary

On which maps

All modes

Where this brawler works (ranked, Mythic). 13 of 28 rows are too thin for Mythic alone and add Legendary / Diamond — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Ring of Fire Hot Zoneprev. season 52.4%
3702 78
Deathcap Trap Gem Grabprev. season 52.1%
2311 71
Undermine Gem Grabprev. season 50.2%
1842 68
Double Swoosh Gem Grabprev. season 50.0%
1644 66
Open Business Hot Zoneprev. season 48.6%
2802 74
Hard Rock Mine Gem Grabprev. season 48.6%
1995 69
Rustic Arcade Gem Grabprev. season 48.3%
1901 68
Crystal Arcade Gem Grabprev. season 48.4%
1655 66
Dueling Beetles Hot Zoneprev. season 47.6%
2808 74
Gem Fort Gem Grabprev. season 47.5%
2272 71
Out in the Open Knockoutprev. season 48.2%
793 55
Sneaky Fields Brawl Ball+Legendary + Diamondprev. season 48.4%
663 52
Bridge Too Far Heist+Legendary + Diamondprev. season 48.4%
490 48
Shooting Star Bounty+Legendary + Diamondprev. season 47.7%
688 53
Dry Season Bountyprev. season 47.0%
594 51
Flaring Phoenix Knockoutprev. season 46.8%
575 50
Pinball Dreams Brawl Ballprev. season 46.6%
616 51
Parallel Plays Hot Zoneprev. season 46.1%
867 56
Layer Cake Bounty+Legendary + Diamondprev. season 46.2%
656 52
Belle's Rock Knockout+Legendary + Diamondprev. season 45.9%
495 48
Hot Potato Heist+Legendary + Diamondprev. season 45.6%
465 47
Safe Zone Heist+Legendary + Diamondprev. season 45.6%
450 47
New Horizons Knockout+Legendary + Diamondprev. season 44.8%
717 54
Hideout Bounty+Legendary + Diamondprev. season 44.8%
708 53
Center Stage Brawl Ball+Legendaryprev. season 43.5%
685 53
Triple Dribble Brawl Ball+Legendary + Diamondprev. season 43.0%
614 51
Kaboom Canyon Heist+Legendary + Diamondprev. season 42.4%
517 49
Spiraling Out Brawl Ball+Legendary + Diamond 41.2%
153 30

Who beats Pam and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Pam, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Mymelody123 Diamond 72 34.2% 44.4%