Best map: New Horizons with 60.1% from 173 games.
Wins early — in Hot Zone 3.1 points better in short rounds than in long ones (49.0% against 46.0%, split at 94 s). A pick for pace — if the game drags on, it works against him.
Silverchange
08/05 to 08/21, 3 days. 14 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/21.
Steadily picked — the pick rate sits at 1.0% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
No clear rank trend — from Silver to Masters the win rate stays practically the same (regression −0.3 points across the whole range). He plays the same at the bottom as at the top.
Where this brawler works (ranked, Silver).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
New Horizons ![]() |
60.1% | 173 | 32 | ||
Out in the Open ![]() |
60.4% | 144 | 30 | ||
Shooting Star ![]() |
59.1% | 149 | 30 | ||
Dry Season ![]() |
58.6% | 145 | 30 | ||
Belle's Rock ![]() |
59.8% | 107 | 25 | ||
Hideout ![]() |
58.3% | 127 | 28 | ||
Bridge Too Far ![]() |
60.7% | 89 | 22 | ||
Rustic Arcade ![]() |
56.3% | 119 | 27 | ||
Ring of Fire ![]() |
55.8% | 86 | 22 | ||
Open Business ![]() |
55.4% | 65 | 18 | ||
Pinball Dreams ![]() |
64.3% | 28 | 5 | ||
Safe Zone ![]() |
57.1% | 49 | 13 | ||
Hard Rock Mine ![]() |
57.4% | 47 | 13 | ||
Flaring Phoenix ![]() |
51.5% | 103 | 25 | ||
Undermine prev. season |
59.4% | 32 | 7 | ||
Layer Cake ![]() |
52.5% | 59 | 16 | ||
Dueling Beetles ![]() |
52.5% | 40 | 10 | ||
Kaboom Canyon prev. season |
50.0% | 36 | 9 | ||
Gem Fort ![]() |
48.8% | 43 | 11 | ||
Triple Dribble prev. season |
53.8% | 13 | 0 | ||
Spiraling Out ![]() |
50.0% | 22 | 1 | ||
Safe(r) Zone ![]() |
46.6% | 73 | 19 | ||
Hot Potato ![]() |
46.5% | 43 | 11 | ||
Center Stage prev. season |
43.5% | 23 | 2 | ||
Sneaky Fields prev. season |
38.5% | 13 | 0 | ||
Pit Stop ![]() |
41.2% | 34 | 8 | ||
Parallel Plays prev. season |
39.3% | 28 | 5 | ||
Double Swoosh ![]() |
37.0% | 27 | 4 |
Direct duels in Hot Zone: how Pierce does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 32.1% against Ash in Hot Zone. On average the worst case sits at 27.4%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Hot Zone — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Kenji
58.8%
393 games
Bolt
58.9%
316 games
Bo
52.2%
1,505 games
Tick
53.4%
727 games
Griff
51.3%
1,782 games
Stu
52.3%
719 games
Players with a profile and at least 20 games on Pierce, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 角色名稱 | Diamond | 30 | 32.1% | 50.0% |
| 2 | ありをりさべりいましょたり | Diamond | 24 | 31.4% | 50.0% |
| 3 | ゆま | Diamond | 22 | 31.1% | 50.0% |
| 4 | ¿Zёn¿ | Diamond | 23 | 30.8% | 47.8% |
| 5 | Phillips joji | Diamond | 21 | 29.6% | 42.9% |