For Heist, this map's mode — duels and star rates are available per mode, not per map.
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Masters for that. The other axes do.
Direct duels in Heist: how Ruffs does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Pit Stop. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Nori
58.5%
552 games
Edgar
53.7%
672 games
Chuck
54.5%
310 games
Mico
52.8%
343 games
Trunk
59.5%
84 games
Rico
50.2%
289 games
Players with a profile and at least 20 games on Ruffs, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | weraiz | Masters | 45 | 40.4% | 66.7% |
| 2 | 𝕬𝖓𝖉𝖗𝖊︎︎𝖎. | Legendary | 46 | 39.3% | 63.0% |
| 3 | SNM|ᴬᵏᵘᴬそ | Legendary | 25 | 38.6% | 76.0% |
| 4 | Philip | Legendary | 23 | 37.5% | 73.9% |
| 5 | Dwayne Johnson | Masters | 21 | 37.4% | 76.2% |