Wins early — in Hot Zone 5.3 points better in short rounds than in long ones (53.6% against 48.3%, split at 94 s). A pick for pace — if the game drags on, it works against him.
Direct duels in Heist: how Sirius does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Pit Stop. Computed across all ranked tiers together — not for your tier alone.
Sirius counters nobody here — he wins and loses as strength would have it.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Nori
62.7%
624 games
Mico
57.6%
441 games
Bibi
70.3%
91 games
Chuck
58.4%
298 games
Edgar
52.9%
1,060 games
Bull
57.0%
186 games
Players with a profile and at least 20 games on Sirius, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | アーニモaanimo | Diamond | 33 | 33.2% | 54.5% |
| 2 | 8頭身パムの★味噌カツ定食★ | Mythic | 21 | 32.7% | 61.9% |
| 3 | 鬥士 | Diamond | 22 | 30.6% | 50.0% |