Best map: Belle's Rock with 56.4% from 1,577 games.
Diamondchange
08/04 to 08/21, 14 days. 12 earlier days are left out — below 160 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/21.
Steadily picked — the pick rate sits at 0.2% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +10.9 — rewards skill: from Silver to Masters the win rate climbs by 10.9 points (regression 44.5% to 55.5%). The higher the tier, the better he does.
Where this brawler works (ranked, Diamond).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Belle's Rock ![]() |
56.4% | 1577 | 65 | ||
Shooting Star prev. season |
55.6% | 1065 | 59 | ||
Dry Season prev. season |
55.3% | 909 | 57 | ||
Flaring Phoenix ![]() |
54.3% | 932 | 57 | ||
Hideout prev. season |
53.8% | 1053 | 59 | ||
Layer Cake ![]() |
52.8% | 674 | 53 | ||
New Horizons ![]() |
53.7% | 419 | 46 | ||
Out in the Open prev. season |
47.6% | 592 | 51 | ||
Deathcap Trap prev. season |
47.4% | 211 | 35 | ||
Bridge Too Far prev. season |
43.5% | 269 | 39 | ||
Triple Dribble prev. season |
43.4% | 380 | 44 | ||
Undermine prev. season |
43.3% | 217 | 36 | ||
Spiraling Out ![]() |
41.6% | 113 | 26 | ||
Crystal Arcade prev. season |
41.7% | 228 | 36 | ||
Safe Zone prev. season |
41.1% | 372 | 44 | ||
Hard Rock Mine prev. season |
40.2% | 241 | 37 | ||
Dueling Beetles prev. season |
40.8% | 1028 | 59 | ||
Pinball Dreams prev. season |
40.6% | 404 | 45 | ||
Gem Fort prev. season |
39.9% | 243 | 37 | ||
Sneaky Fields prev. season |
39.9% | 258 | 38 | ||
Rustic Arcade prev. season |
39.5% | 238 | 37 | ||
Pit Stop ![]() |
34.1% | 88 | 22 | ||
Center Stage prev. season |
38.2% | 254 | 38 | ||
Double Swoosh prev. season |
37.1% | 170 | 32 | ||
Parallel Plays prev. season |
38.2% | 283 | 40 | ||
Kaboom Canyon prev. season |
37.4% | 230 | 37 | ||
Open Business prev. season |
38.4% | 570 | 50 | ||
Hot Potato prev. season |
36.7% | 226 | 36 | ||
Safe(r) Zone ![]() |
29.8% | 104 | 25 | ||
Ring of Fire prev. season |
36.2% | 630 | 52 |
Direct duels in Knockout: how Sprout does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 29.0% against Trunk in Hot Zone. On average the worst case sits at 27.0%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Gray
65.1%
361 games
Edgar
60.2%
746 games
Pearl
70.1%
177 games
Rico
57.9%
591 games
Piper
57.4%
512 games
Gene
60.1%
288 games
Players with a profile and at least 20 games on Sprout, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 시후왕자 | Mythic | 28 | 33.9% | 57.1% |