Best map: Belle's Rock with 63.2% from 242 games.
Wins late — in Bounty 6.5 points better in long rounds than in short ones (56.5% against 50.0%, split at 97 s). Needs the long round; in a fast game he never arrives.
Silverchange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
Skill bonus +5.9 — rewards skill: from Gold to Legendary the win rate climbs by 5.9 points (regression 39.8% to 45.7%). The higher the tier, the better he does.
Brawl Ball▾
Where this brawler works (ranked, Silver). Filtered to Brawl Ball: 5 of 28 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Triple Dribble ![]() |
55.2% | 58 | 16 | ||
Spiraling Out ![]() |
55.6% | 54 | 15 | ||
Pinball Dreams ![]() |
46.7% | 60 | 16 | ||
Sneaky Fields ![]() |
45.1% | 51 | 14 | ||
Center Stage ![]() |
37.7% | 53 | 15 |
Direct duels in Brawl Ball: how Sprout does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 20.6% against Bolt in Gem Grab. On average the worst case sits at 28.7%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Brawl Ball — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Ruffs
54.1%
61 games
Bull
48.0%
323 games
Stu
48.2%
251 games
Bibi
47.1%
497 games
Ash
49.5%
111 games
Darryl
50.7%
75 games
Players with a profile and at least 20 games on Sprout, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | CODE:YESHUA69 | Legendary | 23 | 38.4% | 78.3% |
| 2 | Kyriunix | Legendary | 23 | 36.5% | 69.6% |
| 3 | 시후왕자 | Mythic | 55 | 36.5% | 52.7% |
| 4 | Gaby🥶 | Masters | 22 | 36.0% | 68.2% |
| 5 | Reekiix🥹 | Masters | 23 | 34.7% | 60.9% |