My roster

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EN

Stu

Assassin Epic Ranked · Mythic Gem Grab
53.7%Win rate in Gem Grab
36,333Games
100Trust Score
4. of 105Rank in Gem Grab
+4.1Skill bonus

Best map: Ring of Fire with 55.4% from 5,232 games.

Wins early — in Knockout 4.2 points better in short rounds than in long ones (50.6% against 46.4%, split at 100 s). A pick for pace — if the game drags on, it works against him.

Mythicchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Mythic for that. The other axes do.

Win ratePopularityBreadthCounter safetyStar rate 19.
Win rate 96.53.7 %
Popularity 98.4.48 %
Breadth 93.40% of maps
Counter safety 86.40.1 %
Star rate 19.17.8 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 98th means “better than 98% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/03 to 08/25, 23 days. 7 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/25.

Steadily picked — the pick rate sits at 2.8% and has not shifted measurably of late.

Win rate

08/03 — 50.7% from 487 appearances08/04 — 49.5% from 2,843 appearances08/05 — 50.7% from 10,935 appearances08/06 — 50.3% from 7,172 appearances08/07 — 49.3% from 1,795 appearances08/08 — 50.7% from 1,753 appearances08/09 — 49.9% from 1,891 appearances08/10 — 50.5% from 5,067 appearances08/11 — 50.0% from 19,129 appearances08/12 — 50.8% from 31,229 appearances08/13 — 50.1% from 33,325 appearances08/14 — 50.2% from 30,695 appearances08/15 — 50.2% from 28,003 appearances08/16 — 50.4% from 27,244 appearances08/17 — 50.4% from 26,919 appearances08/18 — 50.9% from 24,426 appearances08/19 — 50.4% from 6,851 appearances08/20 — 52.5% from 1,832 appearances08/21 — 54.0% from 7,366 appearances08/22 — 53.7% from 7,295 appearances08/23 — 53.3% from 6,513 appearances08/24 — 53.5% from 8,230 appearances08/25 — 54.7% from 5,097 appearances
50.7%08/03 54.7%08/25

Pick rate

08/03 — 1.7% from 487 appearances08/04 — 1.7% from 2,843 appearances08/05 — 1.7% from 10,935 appearances08/06 — 1.6% from 7,172 appearances08/07 — 1.7% from 1,795 appearances08/08 — 1.8% from 1,753 appearances08/09 — 1.7% from 1,891 appearances08/10 — 1.7% from 5,067 appearances08/11 — 1.8% from 19,129 appearances08/12 — 1.8% from 31,229 appearances08/13 — 2.0% from 33,325 appearances08/14 — 1.9% from 30,695 appearances08/15 — 1.8% from 28,003 appearances08/16 — 1.8% from 27,244 appearances08/17 — 1.8% from 26,919 appearances08/18 — 1.8% from 24,426 appearances08/19 — 1.9% from 6,851 appearances08/20 — 8.0% from 1,832 appearances08/21 — 6.8% from 7,366 appearances08/22 — 6.2% from 7,295 appearances08/23 — 5.9% from 6,513 appearances08/24 — 5.3% from 8,230 appearances08/25 — 5.0% from 5,097 appearances
1.7%08/03 5.0%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +4.1 — rewards skill: from Bronze to Masters the win rate climbs by 4.1 points (regression 49.0% to 53.1%). The higher the tier, the better he does.

Bronze — 47.4% from 498 gamesSilver — 55.0% from 1,638 gamesGold — 52.6% from 28,246 gamesDiamond — 51.9% from 49,528 gamesMythic — 50.8% from 296,405 gamesLegendary — 53.2% from 205,625 gamesMasters — 54.1% from 10,917 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Gem Grab

Where this brawler works (ranked, Mythic). Filtered to Gem Grab: 7 of 32 maps.

MapWin rateGamesTrust
Undermine Gem Grab 55.1%
7618 89
Rustic Arcade Gem Grab 54.9%
8571 91
Double Swoosh Gem Grab 53.3%
6340 86
Gem Fort Gem Grab 52.9%
6791 87
Deathcap Trap Gem Grabprev. season 51.6%
43935 100
Hard Rock Mine Gem Grab 52.0%
7013 88
Crystal Arcade Gem Grabprev. season 50.2%
44227 100

Against whom

Direct duels in Gem Grab: how Stu does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 30.3% against Shade in Heist. On average the worst case sits at 29.0%.

Counters

Stu counters nobody here — he wins and loses as strength would have it.

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Bolt 66.2% 4,140 games Ash 60.5% 4,644 games Pearl 58.4% 3,805 games Rico 57.4% 11,746 games Mina 56.8% 3,856 games 8-Bit 56.4% 5,629 games

Who plays him best soon

Players with a profile and at least 20 games on Stu, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 박근헤드샷 Legendary 35 42.6% 80.0%
2 Finessin Legendary 29 41.5% 82.8%
3 Comeback❤️‍🔥 Legendary 38 41.4% 73.7%
4 NS|Naoxx Legendary 43 41.2% 69.8%
5 zerofen Legendary 24 40.9% 87.5%