My roster

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Tick

Artillery Super Rare Ranked · Silver Rustic Arcade Gem Grab
48.2%Win rate on Rustic Arcade
6,834Games here
1.4%Pick rate
87Trust Score
47. of 105Rank on this map
−5.7Skill bonus

Wins early — in Hot Zone 7.6 points better in short rounds than in long ones (62.8% against 55.2%, split at 96 s). A pick for pace — if the game drags on, it works against him.

Profile

For Gem Grab, this map's mode — duels and star rates are available per mode, not per map.

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.

Win ratePopularityBreadthCounter safety 14.Star rate
Win rate 42.44.0 %
Popularity 78.1.21 %
Breadth 84.40% of maps
Counter safety 14.26.6 %
Star rate 59.25.6 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 84th means “better than 84% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Rustic Arcade. 08/20 to 08/25, 6 days. 8 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.

Win rate

08/20 — 41.2% from 136 appearances08/21 — 51.6% from 93 appearances08/22 — 48.7% from 76 appearances08/23 — 53.1% from 64 appearances08/24 — 44.5% from 110 appearances08/25 — 52.5% from 80 appearances
41.2%08/20 52.5%08/25

Pick rate

08/20 — 1.5% from 136 appearances08/21 — 1.4% from 93 appearances08/22 — 1.4% from 76 appearances08/23 — 1.3% from 64 appearances08/24 — 1.4% from 110 appearances08/25 — 1.2% from 80 appearances
1.5%08/20 1.2%08/25

Across the ranks

Win rate per rank tier on Rustic Arcade — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −5.7 — punishes weak opponents: from Silver to Legendary the win rate drops by 5.7 points (regression 51.2% to 45.5%). Higher up he gets outplayed.

Silver — 47.6% from 586 gamesGold — 48.4% from 6,417 gamesDiamond — 50.9% from 5,380 gamesMythic — 47.1% from 27,197 gamesLegendary — 36.8% from 991 games
SilverGoldDiamondMythicLegendary

Against whom

Direct duels in Gem Grab: how Tick does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Rustic Arcade. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Bolt 65.5% 1,466 games Clancy 63.2% 304 games Bo 53.5% 2,607 games Bibi 54.6% 1,220 games Ash 56.9% 355 games Mortis 52.1% 2,880 games

Who plays him best soon

Players with a profile and at least 20 games on Tick, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Yang79 Mythic 71 38.2% 53.5%
2 南部緊繃黑松哥 Diamond 35 36.8% 60.0%
3 kuyka Legendary 23 36.7% 69.6%
4 waynejai Diamond 21 36.5% 71.4%
5 eloheohole Mythic 36 36.4% 58.3%