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Ziggy

Mythic Ranked · Diamond
45.1%Win rate across all maps
9,178Games
92Trust Score
101. of 105Rank by score

Best map: Belle's Rock with 49.7% from 1,383 games.

Diamondchange

Profile

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win ratePopularityBreadth 0.Counter safetyStar rate
Win rate 6.45.1 %
Popularity 9.0.11 %
Breadth 0.0% of maps
Counter safety 58.32.7 %
Star rate 29.18.4 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 58th means “better than 58% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/26, 19 days. 12 earlier days are left out — below 82 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/26.

Steadily picked — the pick rate sits at 0.1% and has not shifted measurably of late.

Win rate

08/04 — 50.0% from 204 appearances08/05 — 47.4% from 557 appearances08/06 — 46.8% from 474 appearances08/11 — 37.0% from 138 appearances08/12 — 45.2% from 345 appearances08/13 — 44.6% from 410 appearances08/14 — 46.4% from 483 appearances08/15 — 45.0% from 567 appearances08/16 — 47.2% from 557 appearances08/17 — 47.4% from 643 appearances08/18 — 41.3% from 605 appearances08/19 — 51.8% from 139 appearances08/20 — 41.5% from 1,447 appearances08/21 — 46.3% from 2,138 appearances08/22 — 46.0% from 1,633 appearances08/23 — 44.6% from 1,195 appearances08/24 — 46.9% from 1,546 appearances08/25 — 44.2% from 1,132 appearances08/26 — 43.7% from 87 appearances
50.0%08/04 43.7%08/26

Pick rate

08/04 — 0.1% from 204 appearances08/05 — 0.1% from 557 appearances08/06 — 0.1% from 474 appearances08/11 — 0.1% from 138 appearances08/12 — 0.1% from 345 appearances08/13 — 0.1% from 410 appearances08/14 — 0.1% from 483 appearances08/15 — 0.1% from 567 appearances08/16 — 0.1% from 557 appearances08/17 — 0.1% from 643 appearances08/18 — 0.1% from 605 appearances08/19 — 0.1% from 139 appearances08/20 — 0.1% from 1,447 appearances08/21 — 0.1% from 2,138 appearances08/22 — 0.1% from 1,633 appearances08/23 — 0.1% from 1,195 appearances08/24 — 0.1% from 1,546 appearances08/25 — 0.1% from 1,132 appearances08/26 — 0.1% from 87 appearances
0.1%08/04 0.1%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Silver to Masters the win rate stays practically the same (regression −1.7 points across the whole range). He plays the same at the bottom as at the top.

Silver — 50.3% from 885 gamesGold — 46.2% from 11,198 gamesDiamond — 45.4% from 14,443 gamesMythic — 44.6% from 68,737 gamesLegendary — 45.7% from 18,616 gamesMasters — 46.0% from 361 games
SilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Diamond). Almost every row here is too thin for Diamond alone and adds Mythic / Gold. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Belle's Rock Knockout 49.7%
1383 63
Triple Dribble Brawl Ball 49.2%
463 47
Layer Cake Bounty 47.7%
1196 61
Dry Season Bounty 48.6%
397 45
New Horizons Knockout 46.4%
560 50
Flaring Phoenix Knockout 46.1%
672 53
Open Business Hot Zone 46.4%
511 48
Spiraling Out Brawl Ball 45.7%
639 52
Hideout Bounty 45.8%
365 43
Sneaky Fields Brawl Ballprev. season 43.8%
810 55
Pinball Dreams Brawl Ball 44.0%
436 46
Deathcap Trap Gem Grabprev. season 43.3%
1333 63
Crystal Arcade Gem Grabprev. season 43.2%
987 58
Hard Rock Mine Gem Grabprev. season 42.5%
1179 61
Shooting Star Bountyprev. season 41.8%
2777 74
Center Stage Brawl Ballprev. season 42.3%
733 54
Safe Zone Heistprev. season 42.0%
805 55
Parallel Plays Hot Zoneprev. season 41.3%
2851 74
Out in the Open Knockoutprev. season 40.7%
1804 67
Dueling Beetles Hot Zone 40.0%
678 53
Gem Fort Gem Grabprev. season 39.7%
829 56
Rustic Arcade Gem Grabprev. season 39.6%
858 56
Hot Potato Heistprev. season 39.4%
808 55
Undermine Gem Grabprev. season 39.3%
816 55
Pit Stop Heist 39.0%
543 49
Double Swoosh Gem Grabprev. season 38.3%
637 52
Safe(r) Zone Heist 34.5%
261 38
Ring of Fire Hot Zoneprev. season 36.1%
2748 74
Kaboom Canyon Heistprev. season 32.8%
679 53
Bridge Too Far Heistprev. season 32.1%
645 52

Who beats Ziggy and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Ziggy, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 エエケド Diamond 29 32.6% 48.3%
2 ………e? Diamond 21 29.8% 38.1%