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Heist

Safe Zone

2,948 battles collected on this map — ranked only.

Gold
Safe ZoneHeist

Recommendation for Gold

Long rounds Median 112 s out of 89–112 s in this mode. An early lead is rarely enough; the round is long enough to claw it back.

What the star, trust and the tags mean
TrustHow dependable the win rate next to it is, 0–100. Depends purely on the number of games — not on how good the brawler is.
Carry — becomes star player unusually often on this map: he deals the damage and takes the objective. The game runs through him.

Hidden gems & traps

From the ratio of pick rate to win rate: what is underrated — and what gets picked a lot but loses.

What gets played here

The most common three-brawler line-ups in this mode, sorted by frequency — not by success. That is deliberate: there are around 180,000 different line-ups, and picking the best out of them mostly turns up flukes. The win rate tells you whether what everyone plays actually works here. Computed across all ranked tiers — the numbers are not enough for Gold yet.

53.0% 1,558 games
39.7% 1,514 games
43.5% 1,509 games
56.9% 1,376 games
55.4% 1,278 games
41.3% 1,276 games
49.9% 1,251 games
53.4% 1,194 games

Which line-up carries

Not individual brawlers but their classes — 72 combinations with enough games in this mode. The portraits show who most often fills each class on this map; they are examples, not a recommendation. The bold number is not the win rate but its distance from the value you would expect from the individual strength of the three brawlers. An example: if a class combination contains three brawlers who are strong anyway, it will often win even when the roles do not fit together at all. That is exactly what the comparison subtracts — what remains is the share of the win that depends on the interplay of the classes and not on who happens to be strong. Below it stand the actual win rate, the expected value and the number of team appearances — that is, how often this combination stood on the field as a team at all. Computed across all ranked tiers — the numbers are not enough for Gold yet.

Above expectation

Support 2× Tank
+6.8 55.7% win rate expected 49.0% · 314 games
Controller 2× Tank
+4.1 55.2% win rate expected 51.1% · 808 games
Assassin 2× Tank
+3.8 54.6% win rate expected 50.9% · 904 games
Assassin Controller Tank
+3.7 54.5% win rate expected 50.8% · 7,117 games
2× Assassin Tank
+3.4 53.8% win rate expected 50.4% · 3,053 games

Below expectation

Marksman 2× Support
−12.4 35.7% win rate expected 48.1% · 311 games
Artillery 2× Marksman
−11.8 38.1% win rate expected 49.9% · 1,554 games
2× Marksman Support
−11.7 37.2% win rate expected 48.9% · 2,148 games
2× Artillery Damage Dealer
−10.5 39.1% win rate expected 49.5% · 612 games
Artillery Marksman Support
−10.3 38.6% win rate expected 48.9% · 796 games

All brawlers on this map

Including the thin ones — the games column tells you how seriously to take a row. The win rate tells you how good a brawler is. The trust score (0–100) tells you how much you can believe it — it depends purely on the number of games. Sorting uses both together: 52% from 75 games can be luck, 51% from 3,000 games cannot. Die Pfeile zeigen die Verschiebung gegenüber dem Stand von gestern, hier gerechnet nur für diese Map.

#BrawlerWin rateGamesTrustPick rate
1 Chuck 69.9%
292 40
2.7%
2 Jessie 62.9%
606 51
5.5%
3 Mandy 60.7%
341 42
3.1%
4 Mico 67.6%
142 29
1.3%
5 Colt 54.9%
759 54
6.9%
6 Penny 61.3%
181 33
1.7%
7 Nita 58.5%
224 36
2.0%
8 Edgar 52.4%
1122 60
10.3%
9 Brock 53.8%
411 45
3.8%
10 Colette 54.5%
303 41
2.8%
11 Bull 59.1%
88 22
0.8%
12 Nori 61.1%
72 19
0.7%
13 Melodie 63.6%
55 15
0.5%
14 Emz 50.7%
349 43
3.2%
15 Pierce 60.0%
60 16
0.5%
16 Crow 49.9%
401 45
3.7%
17 Bo 52.6%
114 26
1.0%
18 Griff 49.4%
261 38
2.4%
19 Gale 59.5%
37 9
0.3%
20 Bolt 60.6%
33 7
0.3%
21 Lola 60.0%
30 6
0.3%
22 Otis 56.1%
41 11
0.4%
23 Meg 46.6%
830 56
7.6%
24 Kaze 59.3%
27 4
0.2%
25 Maisie 72.7%
11 0
0.1%
26 Pam 72.7%
11 0
0.1%
27 Belle 62.5%
16 0
0.1%
28 Carl 50.9%
53 15
0.5%
29 El Primo 50.9%
53 15
0.5%
30 Najia 57.1%
21 1
0.2%
31 8-Bit 47.4%
190 34
1.7%
32 Nani 50.0%
52 14
0.5%
33 Shade 50.0%
44 12
0.4%
34 Angelo 58.3%
12 0
0.1%
35 Clancy 52.6%
19 0
0.2%
36 Dynamike 45.7%
219 36
2.0%
37 Tick 46.3%
80 21
0.7%
38 Tara 45.3%
236 37
2.2%
39 Buzz 46.3%
41 11
0.4%
40 Darryl 46.3%
41 11
0.4%
41 Larry & Lawrie 46.2%
13 0
0.1%
42 Ruffs 46.2%
13 0
0.1%
43 Amber 45.2%
93 23
0.9%
44 Starr Nova 45.2%
62 17
0.6%
45 Doug 42.9%
14 0
0.1%
46 Frank 44.5%
200 34
1.8%
47 Gene 40.0%
10 0
0.1%
48 Rico 44.2%
391 44
3.6%
49 Bibi 44.3%
106 25
1.0%
50 Kenji 44.0%
75 20
0.7%
51 Gigi 40.0%
15 0
0.1%
52 Damian 41.7%
24 3
0.2%
53 Charlie 36.4%
11 0
0.1%
54 Kit 42.1%
38 10
0.3%
55 Trunk 35.3%
17 0
0.2%
56 Eve 38.5%
26 4
0.2%
57 Poco 33.3%
15 0
0.1%
58 Berry 43.1%
397 45
3.6%
59 Sirius 41.3%
75 20
0.7%
60 Lumi 36.7%
30 6
0.3%
61 Sandy 33.3%
21 1
0.2%
62 Grom 38.6%
44 12
0.4%
63 Rosa 29.4%
17 0
0.2%
64 Cordelius 33.3%
24 3
0.2%
65 Ash 26.7%
15 0
0.1%
66 Byron 40.0%
70 19
0.6%
67 Lou 27.8%
18 0
0.2%
68 Leon 39.5%
81 21
0.7%
69 Jacky 16.7%
12 0
0.1%
70 Chester 37.5%
56 15
0.5%
71 Mr. P 29.2%
24 3
0.2%
72 Bea 32.3%
31 7
0.3%
73 Stu 32.4%
34 8
0.3%
74 Max 28.0%
25 3
0.2%
75 Barley 31.3%
32 7
0.3%
76 Pearl 21.1%
19 0
0.2%
77 Surge 37.0%
73 19
0.7%
78 Gray 0.0%
10 0
0.1%
79 Bonnie 17.6%
17 0
0.2%
80 Mortis 36.7%
79 21
0.7%
81 Fang 28.1%
32 7
0.3%
82 Spike 39.4%
221 36
2.0%
83 Lily 22.2%
27 4
0.2%
84 Sprout 21.4%
28 5
0.3%
85 Piper 35.2%
125 27
1.1%
86 Shelly 28.2%
103 25
0.9%
87 Squeak 25.7%
101 24
0.9%