My roster

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EN
Heist

GG 2.0

5,019 battles collected on this map.

Trophy Road
GG 2.0Heist

Recommendation

What the rating, star, trust and the tags mean
SolidThe rank on this map among all map/brawler rows of the mode (Heist): Strong pick top tenth, Good pick top quarter, Solid upper half, Rather not the rest. The thresholds come from the field — the exact values are in the badge's tooltip. Not the tier list: that counts how many maps of the rotation a brawler is usable on. Rather not among the recommended eight therefore does not mean “bad”, but: this map has nothing better to offer.
TrustHow dependable the win rate next to it is, 0–100. Depends purely on the number of games — not on how good the brawler is.

If you queue as three

three-brawler line-ups that actually exist — counted across the whole mode.

This is for Heist as a whole, not for this map. There are not enough numbers here yet for a map-specific calculation — the calibration needs line-ups actually played on this map. As soon as enough accumulate, the calculation for GG 2.0 appears in this spot; until then the mode-wide list is the best available answer.

Out of 205 line-ups with 120+ games.

1
78.7% 175 games
2
78.6% 235 games
3
78.6% 286 games
4
77.9% 146 games
5
77.7% 194 games
6
76.9% 218 games
How these numbers are arrived at

What you see here. three-brawler line-ups that actually exist, counted across the whole mode — not for this map. There is no basis for a map-specific calculation yet: the calibration needs line-ups played on this map. The measured number is therefore not a prediction for GG 2.0, but the answer to what generally wins in Heist.

Measured · in the mode. The strongest three-brawler line-ups in this mode, out of 205 with at least 120 games. The number is deliberately cautious: unchecked, the luckiest outlier would sit on top. Per mode, not per map — on a single map hardly any line-up has enough games for a number of its own.

All brawlers on this map

Including the thin ones — the games column tells you how seriously to take a row. The win rate tells you how good a brawler is. The trust score (0–100) tells you how much you can believe it — it depends purely on the number of games. Sorting uses both together: 52% from 75 games can be luck, 51% from 3,000 games cannot.

BrawlerWin rateGamesTrustPick rateRating
Wendy 49.9%
30114 100
100.0% Solid