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Heist

GG 2.0

2,051 battles collected on this map.

Trophy Road GG 2.0Heist

Recommendation

What the star, trust and the tags mean
TrustHow dependable the win rate next to it is, 0–100. Depends purely on the number of games — not on how good the brawler is.

What gets played here

The most common three-brawler line-ups in this mode, sorted by frequency — not by success. That is deliberate: there are around 180,000 different line-ups, and picking the best out of them mostly turns up flukes. The win rate tells you whether what everyone plays actually works here.

52.9% 3,468 games
44.4% 3,231 games
55.3% 3,044 games
39.8% 3,034 games
41.3% 2,743 games
55.4% 2,562 games
52.0% 2,534 games
55.0% 2,504 games

Which line-up carries

Not individual brawlers but their classes — 79 combinations with enough games in this mode. The portraits show who most often fills each class on this map; they are examples, not a recommendation. The bold number is not the win rate but its distance from the value you would expect from the individual strength of the three brawlers. An example: if a class combination contains three brawlers who are strong anyway, it will often win even when the roles do not fit together at all. That is exactly what the comparison subtracts — what remains is the share of the win that depends on the interplay of the classes and not on who happens to be strong. Below it stand the actual win rate, the expected value and the number of team appearances — that is, how often this combination stood on the field as a team at all.

Above expectation

Assassin Controller Tank
+4.3 55.1% win rate expected 50.9% · 17,868 games
Assassin 2× Tank
+4.2 55.0% win rate expected 50.8% · 2,201 games
2× Assassin Controller
+3.5 54.0% win rate expected 50.5% · 25,461 games
Controller 2× Tank
+3.5 54.6% win rate expected 51.1% · 2,018 games
2× Assassin Tank
+2.9 53.3% win rate expected 50.5% · 7,052 games

Below expectation

Marksman 2× Support
−16.5 31.4% win rate expected 47.9% · 666 games
2× Artillery Marksman
−13.8 35.9% win rate expected 49.7% · 694 games
Artillery Marksman Support
−12.4 36.2% win rate expected 48.6% · 1,917 games
2× Marksman Support
−12.0 36.7% win rate expected 48.7% · 4,142 games
Artillery 2× Marksman
−11.9 37.8% win rate expected 49.7% · 3,414 games

All brawlers on this map

Including the thin ones — the games column tells you how seriously to take a row. The win rate tells you how good a brawler is. The trust score (0–100) tells you how much you can believe it — it depends purely on the number of games. Sorting uses both together: 52% from 75 games can be luck, 51% from 3,000 games cannot.

BrawlerWin rateGamesTrustPick rate
Wendy 49.8%
12306 96
100.0%