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Brawl Ball

Nutmeg

1,016 battles collected on this map.

Trophy Road NutmegBrawl Ball

Recommendation

What the star, trust and the tags mean
TrustHow dependable the win rate next to it is, 0–100. Depends purely on the number of games — not on how good the brawler is.
Carry — becomes star player unusually often on this map: he deals the damage and takes the objective. The game runs through him.
Enabler — rarely becomes star player: he clears the way, heals, controls, and others do the scoring. This is no verdict on his strength — how good he is here is the win rate on the card. Measured across 1,620 map/brawler rows, enablers win on average 3.8 points less often than carries, but the star rate explains only 11% of the differences: there are plenty of strong enablers and weak carries. The star says how a brawler wins, not whether.

Hidden gems & traps

From the ratio of pick rate to win rate: what is underrated — and what gets picked a lot but loses.

What gets played here

The most common three-brawler line-ups in this mode, sorted by frequency — not by success. That is deliberate: there are around 180,000 different line-ups, and picking the best out of them mostly turns up flukes. The win rate tells you whether what everyone plays actually works here.

60.3% 2,191 games
54.7% 2,134 games
53.6% 1,979 games
61.4% 1,978 games
49.1% 1,912 games
54.1% 1,905 games
60.6% 1,785 games
58.6% 1,771 games

Which line-up carries

Not individual brawlers but their classes — 75 combinations with enough games in this mode. The portraits show who most often fills each class on this map; they are examples, not a recommendation. The bold number is not the win rate but its distance from the value you would expect from the individual strength of the three brawlers. An example: if a class combination contains three brawlers who are strong anyway, it will often win even when the roles do not fit together at all. That is exactly what the comparison subtracts — what remains is the share of the win that depends on the interplay of the classes and not on who happens to be strong. Below it stand the actual win rate, the expected value and the number of team appearances — that is, how often this combination stood on the field as a team at all.

Above expectation

Controller 2× Tank
+6.4 57.5% win rate expected 51.1% · 23,174 games
2× Controller Tank
+5.0 55.9% win rate expected 50.9% · 29,733 games
Artillery 2× Tank
+5.0 55.2% win rate expected 50.2% · 5,629 games
Controller Damage Dealer Tank
+3.4 54.0% win rate expected 50.6% · 120,858 games
Artillery Controller Tank
+3.3 53.5% win rate expected 50.1% · 16,446 games

Below expectation

2× Artillery Controller
−11.3 38.4% win rate expected 49.7% · 547 games
Assassin 2× Marksman
−9.2 40.4% win rate expected 49.6% · 441 games
2× Artillery Damage Dealer
−9.2 40.1% win rate expected 49.3% · 921 games
Damage Dealer Marksman Support
−8.2 41.5% win rate expected 49.7% · 4,229 games
Assassin 2× Support
−8.1 40.9% win rate expected 49.0% · 1,417 games

All brawlers on this map

Including the thin ones — the games column tells you how seriously to take a row. The win rate tells you how good a brawler is. The trust score (0–100) tells you how much you can believe it — it depends purely on the number of games. Sorting uses both together: 52% from 75 games can be luck, 51% from 3,000 games cannot. Die Pfeile zeigen die Verschiebung gegenüber dem Stand von gestern, hier gerechnet nur für diese Map.

#BrawlerWin rateGamesTrustPick rate
1▲ 1 Bolt 77.8%
63 17
1.0%
2▼ 1 Surge 56.4%
429 46
7.0%
3 Starr Nova 62.1%
153 30
2.5%
4▲ 1 Griff 60.0%
195 34
3.2%
5▲ 1 Lumi 78.0%
50 14
0.8%
6▲ 1 Mina 64.4%
101 24
1.7%
7▼ 3 Chester 66.3%
83 21
1.4%
8▲ 3 Max 63.4%
101 24
1.7%
9▼ 1 Damian 65.4%
81 21
1.3%
10▲ 12 Shade 71.4%
49 13
0.8%
11▼ 1 Tara 70.2%
47 13
0.8%
12▼ 3 Brock 61.2%
85 22
1.4%
13▲ 3 Nori 63.9%
61 17
1.0%
14▲ 10 Kenji 58.4%
77 20
1.3%
15▼ 2 Melodie 58.6%
70 19
1.1%
16▼ 1 Stu 53.8%
132 28
2.2%
17▼ 5 Kaze 60.4%
53 15
0.9%
18▲ 3 Ash 67.7%
31 7
0.5%
19▲ 6 Mortis 49.7%
294 40
4.8%
20▲ 6 Trunk 80.0%
15 0
0.2%
21▼ 2 Jae-Yong 84.6%
13 0
0.2%
22▲ 1 Gigi 62.5%
32 7
0.5%
23▲ 6 Sandy 70.0%
20 0
0.3%
24▲ 6 Alli 78.6%
14 0
0.2%
25▼ 5 Pierce 58.5%
41 11
0.7%
26▼ 8 Glowy 83.3%
12 0
0.2%
27▼ 13 Draco 63.0%
27 4
0.4%
28▼ 1 Meg 58.3%
36 9
0.6%
29▲ 4 Byron 59.4%
32 7
0.5%
30▲ 9 Tick 55.6%
45 12
0.7%
31▲ 1 Ruffs 71.4%
14 0
0.2%
32▲ 8 Bo 54.3%
46 12
0.8%
33▲ 15 Squeak 64.7%
17 0
0.3%
34NEW Lola 69.2%
13 0
0.2%
35▼ 4 Ollie 72.7%
11 0
0.2%
36▲ 16 Doug 57.7%
26 4
0.4%
37▼ 20 Emz 49.1%
114 26
1.9%
38▲ 5 Darryl 52.2%
46 12
0.8%
39▼ 3 Meeple 55.6%
27 4
0.4%
40▼ 6 Piper 55.6%
27 4
0.4%
41▼ 13 Gus 56.5%
23 2
0.4%
42▼ 5 Otis 51.2%
43 11
0.7%
43▼ 1 Jessie 49.2%
61 17
1.0%
44▼ 6 Kit 51.6%
31 7
0.5%
45NEW Willow 56.3%
16 0
0.3%
46▼ 5 R-T 57.1%
14 0
0.2%
47NEW Najia 60.0%
10 0
0.2%
48▲ 3 Bibi 46.1%
308 41
5.1%
49▲ 11 Lily 50.0%
30 6
0.5%
50▼ 15 Sprout 53.3%
15 0
0.2%
51▼ 7 Gray 50.0%
28 5
0.5%
52▼ 3 Jacky 50.0%
26 4
0.4%
53NEW Larry & Lawrie 54.5%
11 0
0.2%
54▼ 8 Amber 50.0%
24 3
0.4%
55▲ 10 Buzz 46.0%
87 22
1.4%
56▼ 11 Gale 46.4%
28 5
0.5%
57▼ 1 Clancy 46.0%
50 14
0.8%
58▼ 5 Lou 45.0%
20 0
0.3%
59▲ 3 Sirius 45.2%
31 7
0.5%
60▼ 6 Moe 42.9%
14 0
0.2%
61NEW Rosa 41.7%
12 0
0.2%
62▼ 15 Mandy 42.9%
21 1
0.3%
63▼ 2 Penny 41.2%
17 0
0.3%
64▲ 7 Cordelius 42.2%
45 12
0.7%
65NEW Pearl 30.0%
10 0
0.2%
66▼ 9 Sam 35.3%
17 0
0.3%
67▲ 6 Bea 40.5%
42 11
0.7%
68▼ 1 Colette 39.4%
33 7
0.5%
69▼ 5 Barley 35.0%
20 0
0.3%
70▼ 15 8-Bit 41.4%
70 19
1.1%
71▲ 3 Poco 40.4%
52 14
0.9%
72▲ 3 El Primo 41.3%
75 20
1.2%
73▼ 15 Colt 42.9%
308 41
5.1%
74▼ 24 Leon 39.6%
48 13
0.8%
75▼ 7 Crow 42.4%
165 32
2.7%
76▼ 13 Carl 40.0%
60 16
1.0%
77▼ 7 Frank 41.8%
122 27
2.0%
78▼ 19 Maisie 34.6%
26 4
0.4%
79▼ 10 Berry 29.4%
17 0
0.3%
80▼ 14 Fang 39.4%
94 23
1.5%
81▼ 9 Spike 37.8%
98 24
1.6%
82▼ 2 Nita 35.7%
98 24
1.6%
83▼ 7 Edgar 38.6%
298 40
4.9%
84▼ 7 Bull 32.1%
109 25
1.8%
85▼ 6 Dynamike 32.8%
137 29
2.2%
86▼ 8 Shelly 31.8%
129 28
2.1%
87▼ 6 Rico 31.0%
210 35
3.4%