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Heist

Safe Zone

35 battles collected on this map.

Trophy Road Safe ZoneHeist

Recommendation

There is not enough data here for a recommendation yet.
No brawler reaches 40+ games on this map (~37 battles collected so far).

What gets played here

The most common three-brawler line-ups in this mode, sorted by frequency — not by success. That is deliberate: there are around 180,000 different line-ups, and picking the best out of them mostly turns up flukes. The win rate tells you whether what everyone plays actually works here.

53.0% 3,444 games
44.5% 3,216 games
55.2% 3,027 games
39.8% 3,019 games
41.3% 2,723 games
55.3% 2,538 games
52.1% 2,522 games
55.0% 2,481 games

Which line-up carries

Not individual brawlers but their classes — 79 combinations with enough games in this mode. The portraits show who most often fills each class on this map; they are examples, not a recommendation. The bold number is not the win rate but its distance from the value you would expect from the individual strength of the three brawlers. An example: if a class combination contains three brawlers who are strong anyway, it will often win even when the roles do not fit together at all. That is exactly what the comparison subtracts — what remains is the share of the win that depends on the interplay of the classes and not on who happens to be strong. Below it stand the actual win rate, the expected value and the number of team appearances — that is, how often this combination stood on the field as a team at all.

Above expectation

Assassin Controller Tank
+4.3 55.1% win rate expected 50.9% · 17,741 games
Assassin 2× Tank
+4.2 55.0% win rate expected 50.8% · 2,190 games
Controller 2× Tank
+3.5 54.6% win rate expected 51.1% · 2,011 games
2× Assassin Controller
+3.5 54.0% win rate expected 50.5% · 25,264 games
2× Assassin Tank
+2.9 53.4% win rate expected 50.5% · 7,014 games

Below expectation

Marksman 2× Support
−16.4 31.5% win rate expected 47.9% · 663 games
2× Artillery Marksman
−14.2 35.5% win rate expected 49.7% · 685 games
Artillery Marksman Support
−12.4 36.2% win rate expected 48.6% · 1,909 games
Artillery 2× Marksman
−12.0 37.8% win rate expected 49.7% · 3,392 games
2× Marksman Support
−11.7 36.9% win rate expected 48.7% · 4,108 games

All brawlers on this map

Including the thin ones — the games column tells you how seriously to take a row. The win rate tells you how good a brawler is. The trust score (0–100) tells you how much you can believe it — it depends purely on the number of games. Sorting uses both together: 52% from 75 games can be luck, 51% from 3,000 games cannot.

BrawlerWin rateGamesTrustPick rate
Edgar 61.5%
13 0
5.9%
Crow 60.0%
10 0
4.5%
Colt 53.8%
13 0
5.9%
Rico 46.2%
13 0
5.9%
Max 45.5%
11 0
5.0%
Starr Nova 41.7%
12 0
5.4%
Pierce 40.0%
10 0
4.5%
Melodie 38.5%
13 0
5.9%
Penny 30.8%
13 0
5.9%
Angelo 20.0%
10 0
4.5%
Brock 0.0%
10 0
4.5%