Three questions no other stats site answers for you: Were my last picks any good? Which maps can I keep up on? And which brawlers should I level up next? This page compares your recent battles and your brawlers against the meta numbers from the rest of the site. Ranked and trophies are counted separately – they're two different games, and what's strong in one is often weak in the other.
You will find it in the game, under your name in your profile; it looks like #2PP0LYQ.
There is no account here and nothing is stored — the tag lives in your browser, and “sign out”
deletes it completely.
Every map has its own leaderboard: whoever wins most there sits at the top. Your pick gets the position it holds in that list. No. 3 of 104 means: only 2 brawlers would have been better on this map. No. 62 means: 61 would have been better. A draft counts as one decision – even when several battles came out of it.
Ranked does not rotate: the maps stay the same all season. So every one of them comes round again. Wherever you are missing a strong brawler, you will be taking leftovers in the draft next time too – those are exactly the gaps worth closing.
Step 2 shows where you are missing a strong brawler – this is who to level up for it. Ordered by what it gets you: at the top the ones who close several gaps at once, below them the ones who stand best across all maps together.
When you push trophies, your brawler stays fixed and the map changes every few hours. So this doesn't tell you who to pick — it tells you which of the maps running right now your brawler is good on, and which ones to simply sit out.
This deliberately doesn't say your pick was wrong — when you're pushing, the pick is a decision you've already made. The question runs the other way: did the map suit your brawler? Every map has its own ranking, and a brawler sitting at no. 84 of 96 there rarely wins, however well you play.
This ranks your brawlers across all trophy maps together — the answer to “who do I build up next”. Whoever's up front here faces the least resistance on the way up. Playable means power 9.