My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

← Overview

Prestige 1: 5 of 14 running maps — showing what is Strong pick, Good pick, Solid here. The other 9 are running too, but do not reach this tier. Show all 14.

#1 New map in: 7h 14m
Brawl Ball Deadlock
55.2% 3,539 games · at least 53.4%Solid
#2 New map in: 7h 14m
Heist Quintillion
52.9% 15,350 games · at least 52.1%Good pick
#3 New map in: 19h 14m
Solo Showdown Skull Creek
54.5% 1,808 games · at least 51.9%Good pick
#4 New map in: 13h 14m
Brawl Arena Crimson Divide
51.3% 922 games · at least 48.1%Good pick
#5 New map in: 17h 14m
Heist Photic Doom
50.5% 428 games · at least 46.2%Solid

What is not here

Wins are measured, not trophies. How many trophies a win brings depends on the brawler's trophy count — high up little gain and much loss, low down the other way round. That count is in none of the battles the API hands out, so this page cannot know it. It answers “where do you win most often”, not “where do you climb fastest”. The two only converge above 50%, and there the order is the same.

Showdown counts something other than a win. There is none there; what is counted is a battle ending with a trophy gain — solo places 1 to 3, in duo and trio places 1 to 2. For this page that is closer to the question than elsewhere, but it does not make the number comparable to team modes. That is why the rating on the card compares within the mode and not across all of them.