Each card shows the best team-mate for that mode, the rate with him, and what he adds compared to playing alone. The pairing applies to the mode, not to the single map — in the running rotation each mode appears exactly once, except knockout with two maps.

Brawl Ball
71.5%
Wendy 804
+19.6
Brawl Ball
71.5%
Wendy 804
+19.6
Heist
68.3%
Nori 1,522
+16.7
Knockout
75.6%
Wendy 205
+21.5
Knockout 5V5
76.6%
Wendy 167
+32.3
Trio Showdown
68.2%
Nori 239
+2.4
Gem Grab
64.6%
Wendy 268
+23.1
Brawl Arena
65.8%
8-Bit 202
+16.3A map is running here, but there is no team-mate with 150 games together with Berry in this mode. So what the row shows is his figure alone.

Duo Showdown

Solo Showdown

Basket Brawl

Air Hockey

Tag Team
The best one for each already appears on the card above. These are the alternatives per mode — in case your team-mate does not have the first one or does not want to play him. What counts is the win rate of the pairing, not whether it “synergises”: for pushing, what matters is how often you win. That a strong partner stays below his own average doing so is his problem, not yours.
| Mode | solo | with … |
|---|---|---|
Brawl Ball |
51.9% | Wendy
71.5%
804 Nori
66.5%
1,756 Starr Nova
64.6%
792 |
Heist |
51.6% | Nori
68.3%
1,522 Hank
69.3%
362 Mico
62.9%
935 |
Knockout |
54.1% | Wendy
75.6%
205 Nori
66.8%
386 Gray
62.9%
159 |
Knockout 5V5 |
44.3% | Wendy
76.6%
167 Hank
71.5%
179 Sirius
68.2%
198 |
Trio Showdown |
65.8% | Nori
68.2%
239 Edgar
61.9%
197 |
Gem Grab |
41.4% | Wendy
64.6%
268 Nori
63.8%
177 Rico
34.9%
152 |
Brawl Arena |
49.6% | 8-Bit
65.8%
202 Edgar
41.7%
151 |
Two limits. The pairings are available per mode, not per map — unlike the cards above, the row applies to the whole mode. And they know no season: the table carries no day column, so the calculation runs over the entire period. From 150 games together.
Wins are measured, not trophies. How many trophies a win brings depends on the brawler's trophy count — high up little gain and much loss, low down the other way round. That count is in none of the battles the API hands out, so this page cannot know it. It answers “where do you win most often”, not “where do you climb fastest”. The two only converge above 50%, and there the order is the same.
Showdown counts something other than a win. There is none there; what is counted is a battle ending with a trophy gain — solo places 1 to 3, in duo and trio places 1 to 2. For this page that is closer to the question than elsewhere, but it does not make the number comparable to team modes. That is why the rating on the card compares within the mode and not across all of them.