My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

← Overview

Each card shows the best team-mate for that mode, the rate with him, and what he adds compared to playing alone. The pairing applies to the mode, not to the single map — in the running rotation each mode appears exactly once, except knockout with two maps.

#1 New map in: 1h 5m
Brawl Ball Beach Ball
71.5% Wendy 804 +19.6
#2 New map in: 17h 5m
Brawl Ball Backyard Bowl
71.5% Wendy 804 +19.6
#3 New map in: 3h 5m
Heist Hot Tubs
68.3% Nori 1,522 +16.7
#4 New map in: 11h 5m
Knockout Konnakol
75.6% Wendy 205 +21.5
#5 New map in: 21h 5m
Knockout 5V5 Crescendo
76.6% Wendy 167 +32.3
#6 New map in: 5h 5m
Trio Showdown Molten to the Core
68.2% Nori 239 +2.4
#7 New map in: 9h 5m
Gem Grab On a Roll
64.6% Wendy 268 +23.1
#8 New map in: 23h 5m
Brawl Arena The Smackdome
65.8% 8-Bit 202 +16.3

Without pairing numbers

A map is running here, but there is no team-mate with 150 games together with Berry in this mode. So what the row shows is his figure alone.

New map in: 5h 5m
Duo Showdown Molten to the Core
57.9% 38 gamessolo
New map in: 5h 5m
Solo Showdown Molten to the Core
48.9% 141 gamessolo
New map in: 13h 5m
Basket Brawl Turnover
41.1% 443 gamessolo
New map in: 19h 5m
Air Hockey Nullscapes
40.3% 1,334 gamessolo
New map in: 1h 5m
Tag Team The Great Mighty Lou
no numberssolo

Other team-mates

The best one for each already appears on the card above. These are the alternatives per mode — in case your team-mate does not have the first one or does not want to play him. What counts is the win rate of the pairing, not whether it “synergises”: for pushing, what matters is how often you win. That a strong partner stays below his own average doing so is his problem, not yours.

Mode solo with …
Brawl Ball 51.9% Wendy 71.5% 804Nori 66.5% 1,756Starr Nova 64.6% 792
Heist 51.6% Nori 68.3% 1,522Hank 69.3% 362Mico 62.9% 935
Knockout 54.1% Wendy 75.6% 205Nori 66.8% 386Gray 62.9% 159
Knockout 5V5 44.3% Wendy 76.6% 167Hank 71.5% 179Sirius 68.2% 198
Trio Showdown 65.8% Nori 68.2% 239Edgar 61.9% 197
Gem Grab 41.4% Wendy 64.6% 268Nori 63.8% 177Rico 34.9% 152
Brawl Arena 49.6% 8-Bit 65.8% 202Edgar 41.7% 151

Two limits. The pairings are available per mode, not per map — unlike the cards above, the row applies to the whole mode. And they know no season: the table carries no day column, so the calculation runs over the entire period. From 150 games together.

What is not here

Wins are measured, not trophies. How many trophies a win brings depends on the brawler's trophy count — high up little gain and much loss, low down the other way round. That count is in none of the battles the API hands out, so this page cannot know it. It answers “where do you win most often”, not “where do you climb fastest”. The two only converge above 50%, and there the order is the same.

Showdown counts something other than a win. There is none there; what is counted is a battle ending with a trophy gain — solo places 1 to 3, in duo and trio places 1 to 2. For this page that is closer to the question than elsewhere, but it does not make the number comparable to team modes. That is why the rating on the card compares within the mode and not across all of them.