My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

← Overview

Prestige 2: 6 of 12 running maps — showing what is Strong pick, Good pick here. The other 6 are running too, but do not reach this tier. Show all 12.

#1 New map in: 17h 49m
Brawl Ball Deadlock
59.9% 7,325 games · at least 58.6%Good pick
#2 New map in: 11h 49m
Knockout Please Remain Standing
59.0% 1,755 games · at least 56.0%Good pick
#3 New map in: 9h 49m
Gem Grab Let Me Dance
58.1% 544 games · at least 52.5%Good pick
#4 New map in: 13h 49m
Deathmatch WALKING ON HOT SAND
58.6% 350 games · at least 51.5%Good pick
#5 New map in: 3h 49m
Hot Zone Parallel Plays
57.7% 414 games · at least 51.4%Good pick
#6 New map in: 17h 49m
Heist Quintillion
52.2% 2,337 games · at least 50.0%Good pick

What is not here

Wins are measured, not trophies. How many trophies a win brings depends on the brawler's trophy count — high up little gain and much loss, low down the other way round. That count is in none of the battles the API hands out, so this page cannot know it. It answers “where do you win most often”, not “where do you climb fastest”. The two only converge above 50%, and there the order is the same.

Showdown counts something other than a win. There is none there; what is counted is a battle ending with a trophy gain — solo places 1 to 3, in duo and trio places 1 to 2. For this page that is closer to the question than elsewhere, but it does not make the number comparable to team modes. That is why the rating on the card compares within the mode and not across all of them.