Each card shows the best team-mate for that mode, the rate with him, and what he adds compared to playing alone. The pairing applies to the mode, not to the single map — in the running rotation each mode appears exactly once, except knockout with two maps.

Knockout
74.5%
Wendy 455
+23.2
Trio Showdown
74.0%
Nori 404
+6.4
Heist
68.7%
Nori 790
+11.2
Duo Showdown
78.9%
Wendy 213
+15.5
Bounty
63.9%
Wendy 2,629
+12.8
Gem Grab
66.6%
Bolt 359
+15.1
Hot Zone
72.0%
Wendy 157
+22.0
Air Hockey
58.5%
Nori 313
+5.7A map is running here, but there is no team-mate with 150 games together with Shade in this mode. So what the row shows is his figure alone.

Solo Showdown

Deathmatch

Brawl Arena

Deathmatch 5v 5
The best one for each already appears on the card above. These are the alternatives per mode — in case your team-mate does not have the first one or does not want to play him. What counts is the win rate of the pairing, not whether it “synergises”: for pushing, what matters is how often you win. That a strong partner stays below his own average doing so is his problem, not yours.
| Mode | solo | with … |
|---|---|---|
Knockout |
51.3% | Wendy
74.5%
455 Nori
58.7%
1,180 Kenji
58.8%
306 |
Trio Showdown |
67.6% | Nori
74.0%
404 Edgar
59.6%
203 |
Heist |
57.6% | Nori
68.7%
790 Nita
64.5%
335 Melodie
68.7%
201 |
Duo Showdown |
63.3% | Wendy
78.9%
213 Nori
64.9%
601 Edgar
55.5%
310 |
Bounty |
51.1% | Wendy
63.9%
2,629 Tick
59.8%
1,933 Bolt
66.8%
328 |
Gem Grab |
51.4% | Bolt
66.6%
359 Wendy
58.8%
1,576 Bo
59.5%
565 |
Hot Zone |
50.0% | Wendy
72.0%
157 Jessie
63.9%
332 Griff
63.6%
308 |
Air Hockey |
52.8% | Nori
58.5%
313 Bibi
59.1%
171 Griff
59.6%
151 |
Two limits. The pairings are available per mode, not per map — unlike the cards above, the row applies to the whole mode. And they know no season: the table carries no day column, so the calculation runs over the entire period. From 150 games together.
Wins are measured, not trophies. How many trophies a win brings depends on the brawler's trophy count — high up little gain and much loss, low down the other way round. That count is in none of the battles the API hands out, so this page cannot know it. It answers “where do you win most often”, not “where do you climb fastest”. The two only converge above 50%, and there the order is the same.
Showdown counts something other than a win. There is none there; what is counted is a battle ending with a trophy gain — solo places 1 to 3, in duo and trio places 1 to 2. For this page that is closer to the question than elsewhere, but it does not make the number comparable to team modes. That is why the rating on the card compares within the mode and not across all of them.