My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

← Overview

Prestige 1: 8 of 13 running maps — showing what is Strong pick, Good pick, Solid here. The other 5 are running too, but do not reach this tier. Show all 13.

#1 New map in: 1h 33m
Knockout Chivalry
57.0% 2,125 gamesGood pick
#2 New map in: 7h 33m
Bounty Wall Hugging
57.0% 2,061 gamesStrong pick
#3 New map in: 7h 33m
Brawl Ball Sunny Soccer
56.1% 3,781 gamesSolid
#4 New map in: 9h 33m
Air Hockey Raging Ocean
56.6% 1,070 gamesGood pick
#5 New map in: 31h 33m
Brawl Ball Pinhole Punt
51.0% 7,147 gamesSolid
#6 New map in: 3h 33m
Deathmatch Palette Hangout
57.5% 214 gamesGood pick
#7 New map in: 17h 33m
Heist Eating Good!
50.5% 109 gamesSolid
#8 New map in: 13h 33m
Brawl Arena Mirage Arena
47.2% 218 gamesSolid

What is not here

Wins are measured, not trophies. How many trophies a win brings depends on the brawler's trophy count — high up little gain and much loss, low down the other way round. That count is in none of the battles the API hands out, so this page cannot know it. It answers “where do you win most often”, not “where do you climb fastest”. The two only converge above 50%, and there the order is the same.

Showdown counts something other than a win. There is none there; what is counted is a battle ending with a trophy gain — solo places 1 to 3, in duo and trio places 1 to 2. For this page that is closer to the question than elsewhere, but it does not make the number comparable to team modes. That is why the rating on the card compares within the mode and not across all of them.