My roster

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EN

8-Bit

Damage Dealer Super Rare All games Hot Zone
47.7%Win rate in Hot Zone
65,532Games
100Trust Score
62. of 106Rank in Hot Zone

Best map: CYBERBOSS BROCK with 73.7% from 45,207 games.

Trophy Roadchange

Profile

Win rate 41.PopularityBreadthCounter safetyStar rate
Win rate 41.47.7 %
Popularity 85.1.68 %
Breadth 45.22% of maps
Counter safety 63.36.4 %
Star rate 81.27.2 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 85th means “better than 85% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/25, 22 days. 7 earlier days are left out — below 293 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.

Steadily picked — the pick rate sits at 1.6% and has not shifted measurably of late.

Win rate

08/04 — 54.1% from 296 appearances08/05 — 55.2% from 735 appearances08/06 — 45.8% from 5,554 appearances08/07 — 46.9% from 386 appearances08/08 — 42.7% from 529 appearances08/09 — 56.3% from 732 appearances08/10 — 48.9% from 1,100 appearances08/11 — 50.7% from 1,120 appearances08/12 — 51.8% from 2,353 appearances08/13 — 47.0% from 5,372 appearances08/14 — 45.9% from 14,833 appearances08/15 — 46.9% from 6,834 appearances08/16 — 48.7% from 9,101 appearances08/17 — 49.9% from 2,072 appearances08/18 — 49.3% from 2,833 appearances08/19 — 37.5% from 531 appearances08/20 — 45.7% from 2,799 appearances08/21 — 46.9% from 358 appearances08/22 — 51.0% from 2,353 appearances08/23 — 53.2% from 404 appearances08/24 — 47.4% from 4,513 appearances08/25 — 53.0% from 387 appearances
54.1%08/04 53.0%08/25

Pick rate

08/04 — 1.8% from 296 appearances08/05 — 2.5% from 735 appearances08/06 — 1.5% from 5,554 appearances08/07 — 1.2% from 386 appearances08/08 — 1.2% from 529 appearances08/09 — 1.7% from 732 appearances08/10 — 2.3% from 1,100 appearances08/11 — 2.4% from 1,120 appearances08/12 — 2.1% from 2,353 appearances08/13 — 1.4% from 5,372 appearances08/14 — 1.5% from 14,833 appearances08/15 — 1.4% from 6,834 appearances08/16 — 1.7% from 9,101 appearances08/17 — 1.8% from 2,072 appearances08/18 — 2.2% from 2,833 appearances08/19 — 1.2% from 531 appearances08/20 — 1.5% from 2,799 appearances08/21 — 2.5% from 358 appearances08/22 — 2.9% from 2,353 appearances08/23 — 2.4% from 404 appearances08/24 — 2.6% from 4,513 appearances08/25 — 3.1% from 387 appearances
1.8%08/04 3.1%08/25

On which maps

Hot Zone

Where this brawler works. Filtered to Hot Zone: 13 of 171 maps.

MapWin rateGamesTrust
In the Liminal Hot Zone 52.8%
7775 89
Under Pressure Hot Zone 50.2%
11156 95
Golden Bay Hot Zone 50.7%
3983 79
Abracadabra Hot Zone 49.4%
8320 90
Reach for the Stars Hot Zone 48.7%
4823 82
Danger Zone Hot Zone 48.6%
3552 77
Controller Chaos Hot Zone 48.8%
2062 69
Dueling Beetles Hot Zone 47.0%
7539 89
Massive Attack Hot Zone 47.2%
5601 84
Ring of Fire Hot Zone 43.5%
23 2
Open Business Hot Zone 43.4%
159 31
Playmaker Hot Zone 38.6%
8777 91
Parallel Plays Hot Zone 38.3%
1762 67

Against whom

Direct duels in Hot Zone: how 8-Bit does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 34.6% against Sirius in Brawl Ball — barely punishable even there, which makes him a risk-free first pick.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Hot Zone — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Bolt 62.7% 1,382 games Tick 57.7% 4,961 games Chuck 59.0% 880 games Bo 55.4% 7,952 games Mina 57.3% 1,509 games Stu 55.8% 3,487 games

Who plays him best soon

Players with a profile and at least 20 games on 8-Bit, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Flash Legendary 28 39.2% 75.0%
2 First🐈‍⬛🧭 Legendary 39 38.5% 64.1%
3 Tomoe🤍 Legendary 24 38.0% 75.0%
4 Jevil Diamond 20 37.8% 80.0%
5 ᴛᴏxɪᴄ|Xalid🍁 Legendary 32 37.7% 65.6%