Best map: CYBERBOSS BROCK with 73.7% from 45,207 games.
Trophy Roadchange
08/04 to 08/26, 23 days. 6 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/26.
Steadily picked — the pick rate sits at 1.6% and has not shifted measurably of late.
Knockout▾
Where this brawler works. Filtered to Knockout: 20 of 171 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Flowing Springs ![]() |
53.0% | 3198 | 76 | ||
Deep End ![]() |
51.5% | 5058 | 83 | ||
Chivalry ![]() |
48.9% | 17168 | 100 | ||
Close Call ![]() |
47.6% | 2476 | 72 | ||
Split Difference ![]() |
45.8% | 5349 | 84 | ||
Streets with No Name ![]() |
45.2% | 16953 | 100 | ||
Out in the Open ![]() |
45.0% | 12181 | 96 | ||
New Perspective ![]() |
45.1% | 10106 | 93 | ||
Jungle Top ![]() |
44.5% | 10917 | 94 | ||
Healthy Middle Ground ![]() |
46.7% | 289 | 40 | ||
Flaring Phoenix ![]() |
49.0% | 51 | 14 | ||
Think Ahead ![]() |
41.7% | 9973 | 93 | ||
Please Remain Standing ![]() |
40.7% | 11723 | 95 | ||
Double Decker ![]() |
40.3% | 11169 | 95 | ||
Crab Claws ![]() |
40.2% | 9351 | 92 | ||
Leaping Dogs ![]() |
39.3% | 6571 | 87 | ||
Goldarm Gulch ![]() |
38.0% | 17581 | 100 | ||
Konnakol ![]() |
37.4% | 25279 | 100 | ||
Opening Move ![]() |
37.4% | 8758 | 91 | ||
Belle's Rock ![]() |
35.0% | 25482 | 100 |
Direct duels in Knockout: how 8-Bit does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Worst case: 34.4% against Sirius in Brawl Ball — barely punishable even there, which makes him a risk-free first pick.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
62.0%
1,016 games
Brock
55.9%
10,548 games
Edgar
55.0%
9,268 games
Doug
61.4%
378 games
Tick
54.8%
2,872 games
Sprout
56.7%
910 games
Players with a profile and at least 20 games on 8-Bit, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Flash | Legendary | 28 | 39.2% | 75.0% |
| 2 | First🐈⬛🧭 | Legendary | 39 | 38.6% | 64.1% |
| 3 | Tomoe🤍 | Legendary | 24 | 38.1% | 75.0% |
| 4 | Jevil | Diamond | 20 | 37.8% | 80.0% |
| 5 | ᴛᴏxɪᴄ|Xalid🍁 | Legendary | 32 | 37.7% | 65.6% |