Best map: Bridge Too Far with 58.9% from 14,885 games.
Wins late — in Knockout 5.1 points better in long rounds than in short ones (52.4% against 47.3%, split at 100 s). Needs the long round; in a fast game he never arrives.
Diamondchange
On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.
08/03 to 08/26, 20 days. 11 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/26.
Steadily picked — the pick rate sits at 2.0% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +6.4 — rewards skill: from Bronze to Masters the win rate climbs by 6.4 points (regression 47.8% to 54.2%). The higher the tier, the better he does.
Where this brawler works (ranked, Diamond). 2 of 32 rows are too thin for Diamond alone and add Mythic / Gold — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Bridge Too Far ![]() |
58.9% | 14885 | 99 | ||
Rustic Arcade ![]() |
57.4% | 8890 | 91 | ||
Kaboom Canyon ![]() |
53.4% | 11444 | 95 | ||
Safe(r) Zone ![]() |
53.3% | 13855 | 98 | ||
Shooting Star ![]() |
53.6% | 5854 | 85 | ||
Ring of Fire ![]() |
53.2% | 9595 | 92 | ||
Undermine ![]() |
53.7% | 4723 | 82 | ||
Dry Season ![]() |
53.5% | 6152 | 86 | ||
Hard Rock Mine ![]() |
53.5% | 5348 | 84 | ||
Crystal Arcade prev. season |
54.4% | 2068 | 69 | ||
Safe Zone ![]() |
52.9% | 14127 | 98 | ||
Out in the Open ![]() |
53.3% | 5361 | 84 | ||
Hot Potato ![]() |
52.5% | 12232 | 96 | ||
Hideout ![]() |
52.8% | 4993 | 83 | ||
Gem Fort ![]() |
52.8% | 4292 | 80 | ||
Flaring Phoenix ![]() |
52.4% | 5317 | 84 | ||
Open Business ![]() |
50.7% | 6213 | 86 | ||
Dueling Beetles ![]() |
50.4% | 5121 | 83 | ||
Deathcap Trap prev. season |
51.0% | 2233 | 71 | ||
Pinball Dreams ![]() |
50.7% | 2850 | 74 | ||
Double Swoosh ![]() |
50.1% | 3453 | 77 | ||
Pinhole Punt +Mythic + Gold |
54.1% | 355 | 43 | ||
Center Stage ![]() |
50.4% | 2263 | 71 | ||
New Horizons ![]() |
49.6% | 4257 | 80 | ||
Layer Cake ![]() |
49.6% | 3260 | 76 | ||
Belle's Rock ![]() |
47.8% | 3349 | 77 | ||
Sneaky Fields ![]() |
47.1% | 1271 | 62 | ||
Spiraling Out ![]() |
46.7% | 1699 | 66 | ||
Pit Stop ![]() |
44.7% | 5272 | 83 | ||
Triple Dribble ![]() |
44.1% | 1091 | 60 | ||
Beach Ball +Mythic + Gold |
44.6% | 193 | 34 | ||
Parallel Plays ![]() |
37.3% | 1378 | 63 |
Who beats 8-Bit and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.
Players with a profile and at least 20 games on 8-Bit, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | First🐈⬛🧭 | Legendary | 41 | 39.3% | 65.9% |
| 2 | Flash | Legendary | 28 | 39.0% | 75.0% |
| 3 | Tomoe🤍 | Legendary | 24 | 37.9% | 75.0% |
| 4 | Jevil | Diamond | 20 | 37.6% | 80.0% |
| 5 | ᴛᴏxɪᴄ|Xalid🍁 | Legendary | 32 | 37.6% | 65.6% |