Best map: Bridge Too Far with 58.9% from 14,847 games.
Wins late — in Knockout 5.1 points better in long rounds than in short ones (52.4% against 47.3%, split at 100 s). Needs the long round; in a fast game he never arrives.
Diamondchange
On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.
08/03 to 08/26, 20 days. 11 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/26.
Steadily picked — the pick rate sits at 2.0% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +6.4 — rewards skill: from Bronze to Masters the win rate climbs by 6.4 points (regression 47.8% to 54.2%). The higher the tier, the better he does.
Where this brawler works (ranked, Diamond). 2 of 32 rows are too thin for Diamond alone and add Mythic / Gold — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Bridge Too Far ![]() |
58.9% | 14847 | 99 | ||
Rustic Arcade ![]() |
57.4% | 8816 | 91 | ||
Kaboom Canyon ![]() |
53.4% | 11351 | 95 | ||
Safe(r) Zone ![]() |
53.3% | 13824 | 98 | ||
Undermine ![]() |
53.8% | 4682 | 82 | ||
Shooting Star ![]() |
53.6% | 5842 | 85 | ||
Dry Season ![]() |
53.6% | 6117 | 86 | ||
Ring of Fire ![]() |
53.2% | 9563 | 92 | ||
Hard Rock Mine ![]() |
53.5% | 5302 | 83 | ||
Crystal Arcade prev. season |
54.4% | 2068 | 69 | ||
Safe Zone ![]() |
52.9% | 14073 | 98 | ||
Out in the Open ![]() |
53.4% | 5309 | 83 | ||
Hot Potato ![]() |
52.6% | 12123 | 96 | ||
Hideout ![]() |
52.8% | 4949 | 82 | ||
Gem Fort ![]() |
52.8% | 4262 | 80 | ||
Flaring Phoenix ![]() |
52.4% | 5274 | 83 | ||
Open Business ![]() |
50.6% | 6169 | 86 | ||
Dueling Beetles ![]() |
50.5% | 5082 | 83 | ||
Deathcap Trap prev. season |
51.0% | 2233 | 71 | ||
Pinball Dreams ![]() |
50.6% | 2827 | 74 | ||
Double Swoosh ![]() |
50.2% | 3419 | 77 | ||
Center Stage ![]() |
50.3% | 2247 | 71 | ||
New Horizons ![]() |
49.6% | 4242 | 80 | ||
Pinhole Punt +Mythic + Gold |
54.5% | 279 | 39 | ||
Layer Cake ![]() |
49.7% | 3230 | 76 | ||
Belle's Rock ![]() |
47.6% | 3309 | 76 | ||
Sneaky Fields ![]() |
47.1% | 1259 | 62 | ||
Spiraling Out ![]() |
46.5% | 1687 | 66 | ||
Pit Stop ![]() |
44.7% | 5259 | 83 | ||
Beach Ball +Mythic + Gold |
46.9% | 162 | 31 | ||
Triple Dribble ![]() |
44.1% | 1084 | 60 | ||
Parallel Plays ![]() |
37.2% | 1359 | 63 |
Who beats 8-Bit and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.
Players with a profile and at least 20 games on 8-Bit, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Flash | Legendary | 28 | 39.2% | 75.0% |
| 2 | First🐈⬛🧭 | Legendary | 39 | 38.5% | 64.1% |
| 3 | Tomoe🤍 | Legendary | 24 | 38.0% | 75.0% |
| 4 | Jevil | Diamond | 20 | 37.8% | 80.0% |
| 5 | ᴛᴏxɪᴄ|Xalid🍁 | Legendary | 32 | 37.7% | 65.6% |