Best map: Bridge Too Far with 58.0% from 23,637 games.
Wins late — in Knockout 5.1 points better in long rounds than in short ones (52.2% against 47.1%, split at 100 s). Needs the long round; in a fast game he never arrives.
Goldchange
On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.
08/02 to 08/26, 17 days. 12 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/02 and 08/26.
Steadily picked — the pick rate sits at 1.8% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +6.3 — rewards skill: from Bronze to Masters the win rate climbs by 6.3 points (regression 47.9% to 54.2%). The higher the tier, the better he does.
Where this brawler works (ranked, Gold). 4 of 32 rows are too thin for Gold alone and add Diamond / Mythic — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Bridge Too Far ![]() |
58.0% | 23637 | 100 | ||
Rustic Arcade ![]() |
55.0% | 11143 | 95 | ||
Crystal Arcade +Diamondprev. season |
53.7% | 2189 | 70 | ||
Safe Zone ![]() |
52.0% | 20637 | 100 | ||
Shooting Star ![]() |
52.3% | 8811 | 91 | ||
Hot Potato ![]() |
51.6% | 18194 | 100 | ||
Safe(r) Zone ![]() |
51.5% | 20671 | 100 | ||
Kaboom Canyon ![]() |
51.6% | 15422 | 99 | ||
Dry Season ![]() |
50.9% | 9100 | 92 | ||
Ring of Fire ![]() |
50.5% | 12250 | 96 | ||
Undermine ![]() |
50.8% | 6373 | 86 | ||
Hard Rock Mine ![]() |
50.5% | 7214 | 88 | ||
Hideout ![]() |
50.4% | 7581 | 89 | ||
Pinhole Punt +Diamond + Mythic |
56.8% | 222 | 36 | ||
Deathcap Trap +Diamondprev. season |
50.7% | 2359 | 71 | ||
Gem Fort ![]() |
48.7% | 6333 | 86 | ||
Open Business ![]() |
48.3% | 9487 | 92 | ||
Flaring Phoenix ![]() |
48.3% | 7642 | 89 | ||
Out in the Open ![]() |
48.1% | 7824 | 89 | ||
Layer Cake ![]() |
48.1% | 6140 | 86 | ||
New Horizons ![]() |
46.2% | 6941 | 88 | ||
Dueling Beetles ![]() |
45.6% | 8057 | 90 | ||
Belle's Rock ![]() |
45.1% | 5907 | 85 | ||
Pinball Dreams ![]() |
45.3% | 3873 | 79 | ||
Beach Ball +Diamond + Mythic |
48.5% | 132 | 28 | ||
Double Swoosh ![]() |
44.1% | 5303 | 83 | ||
Pit Stop ![]() |
43.5% | 9903 | 93 | ||
Sneaky Fields ![]() |
39.5% | 2566 | 73 | ||
Center Stage ![]() |
39.3% | 3429 | 77 | ||
Spiraling Out ![]() |
38.1% | 2949 | 75 | ||
Parallel Plays ![]() |
36.0% | 4537 | 81 | ||
Triple Dribble ![]() |
32.8% | 2501 | 72 |
Who beats 8-Bit and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.
Players with a profile and at least 20 games on 8-Bit, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Flash | Legendary | 28 | 39.3% | 75.0% |
| 2 | First🐈⬛🧭 | Legendary | 39 | 38.6% | 64.1% |
| 3 | Tomoe🤍 | Legendary | 24 | 38.1% | 75.0% |
| 4 | Jevil | Diamond | 20 | 37.8% | 80.0% |
| 5 | ᴛᴏxɪᴄ|Xalid🍁 | Legendary | 32 | 37.8% | 65.6% |