Best map: Bridge Too Far with 63.0% from 1,740 games.
Wins late — in Knockout 5.1 points better in long rounds than in short ones (52.4% against 47.3%, split at 100 s). Needs the long round; in a fast game he never arrives.
Legendarychange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.
08/01 to 08/26, 25 days. 6 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/01 and 08/26.
Steadily picked — the pick rate sits at 2.1% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +6.4 — rewards skill: from Bronze to Masters the win rate climbs by 6.4 points (regression 47.8% to 54.2%). The higher the tier, the better he does.
Where this brawler works (ranked, Legendary). 4 of 32 rows are too thin for Legendary alone and add Mythic / Masters — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Bridge Too Far ![]() |
63.0% | 1740 | 67 | ||
Safe Zone ![]() |
58.4% | 1635 | 66 | ||
Kaboom Canyon ![]() |
57.7% | 2260 | 71 | ||
Safe(r) Zone ![]() |
56.5% | 1848 | 68 | ||
Deathcap Trap prev. season |
54.4% | 22985 | 100 | ||
Rustic Arcade ![]() |
55.6% | 1751 | 67 | ||
Crystal Arcade prev. season |
52.7% | 21562 | 100 | ||
Shooting Star ![]() |
56.4% | 716 | 54 | ||
Undermine ![]() |
55.1% | 925 | 57 | ||
Ring of Fire ![]() |
53.9% | 1531 | 65 | ||
Dueling Beetles ![]() |
54.6% | 985 | 58 | ||
Out in the Open ![]() |
53.0% | 1469 | 64 | ||
Hot Potato ![]() |
52.4% | 1973 | 69 | ||
Hideout ![]() |
52.3% | 1057 | 59 | ||
Pinball Dreams prev. season |
50.0% | 12058 | 96 | ||
Belle's Rock prev. season |
49.7% | 9472 | 92 | ||
Hard Rock Mine ![]() |
51.5% | 1215 | 61 | ||
Flaring Phoenix ![]() |
51.7% | 935 | 58 | ||
Open Business ![]() |
51.7% | 779 | 55 | ||
Sneaky Fields prev. season |
49.2% | 5373 | 84 | ||
Dry Season ![]() |
50.5% | 1174 | 61 | ||
Layer Cake ![]() |
52.1% | 486 | 48 | ||
Center Stage prev. season |
48.4% | 9919 | 93 | ||
New Horizons ![]() |
51.2% | 543 | 49 | ||
Double Swoosh ![]() |
49.1% | 662 | 52 | ||
Spiraling Out +Mythic |
47.6% | 1024 | 59 | ||
Gem Fort ![]() |
47.6% | 752 | 54 | ||
Beach Ball +Mythic |
53.9% | 76 | 20 | ||
Triple Dribble prev. season |
46.0% | 2701 | 73 | ||
Parallel Plays prev. season |
46.1% | 1856 | 68 | ||
Pinhole Punt +Mythic + Masters |
47.6% | 275 | 39 | ||
Pit Stop +Mythic |
43.0% | 1389 | 63 |
Who beats 8-Bit and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.
Players with a profile and at least 20 games on 8-Bit, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | First🐈⬛🧭 | Legendary | 41 | 39.2% | 65.9% |
| 2 | Flash | Legendary | 28 | 38.9% | 75.0% |
| 3 | Tomoe🤍 | Legendary | 24 | 37.8% | 75.0% |
| 4 | BrX|ᴮᴬᴰ𝙂ă₥𝕖𝙧 | Legendary | 43 | 37.7% | 60.5% |
| 5 | Jevil | Diamond | 20 | 37.5% | 80.0% |