Best map: Bridge Too Far with 55.9% from 617 games.
Wins early — in Knockout 10.1 points better in short rounds than in long ones (52.4% against 42.4%, split at 100 s). A pick for pace — if the game drags on, it works against him.
Legendarychange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.
08/03 to 08/25, 22 days. 8 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/25.
Steadily picked — the pick rate sits at 0.4% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +3.7 — rewards skill: from Bronze to Masters the win rate climbs by 3.7 points (regression 45.0% to 48.7%). The higher the tier, the better he does.
Where this brawler works (ranked, Legendary). 14 of 31 rows are too thin for Legendary alone and add Mythic / Masters — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Bridge Too Far ![]() |
55.9% | 617 | 51 | ||
Gem Fort ![]() |
53.7% | 962 | 58 | ||
Double Swoosh ![]() |
54.7% | 612 | 51 | ||
Kaboom Canyon ![]() |
54.0% | 543 | 49 | ||
Ring of Fire ![]() |
54.3% | 411 | 45 | ||
Pinball Dreams prev. season |
52.2% | 785 | 55 | ||
Pinhole Punt +Mythic |
67.4% | 46 | 12 | ||
Center Stage prev. season |
48.4% | 3364 | 77 | ||
Layer Cake prev. season |
47.9% | 5167 | 83 | ||
Safe Zone prev. season |
48.6% | 1451 | 64 | ||
Safe(r) Zone +Mythic |
50.3% | 398 | 45 | ||
Deathcap Trap prev. season |
47.5% | 708 | 53 | ||
Crystal Arcade prev. season |
46.3% | 2251 | 71 | ||
Sneaky Fields ![]() |
47.4% | 582 | 50 | ||
Hideout +Mythicprev. season |
45.9% | 2699 | 73 | ||
Flaring Phoenix prev. season |
46.2% | 1507 | 65 | ||
Hard Rock Mine ![]() |
47.5% | 438 | 46 | ||
Shooting Star +Mythicprev. season |
45.9% | 1949 | 69 | ||
Spiraling Out +Mythic |
50.9% | 57 | 16 | ||
Rustic Arcade +Mythicprev. season |
45.5% | 1082 | 60 | ||
Out in the Open +Mythicprev. season |
44.6% | 2792 | 74 | ||
Undermine ![]() |
45.6% | 566 | 50 | ||
New Horizons prev. season |
44.7% | 796 | 55 | ||
Dry Season +Mythicprev. season |
43.7% | 1764 | 67 | ||
Pit Stop +Mythic |
41.7% | 84 | 21 | ||
Belle's Rock +Mythicprev. season |
41.5% | 776 | 55 | ||
Triple Dribble +Mythicprev. season |
40.6% | 1449 | 64 | ||
Dueling Beetles +Mythicprev. season |
40.4% | 874 | 57 | ||
Hot Potato +Mythicprev. season |
39.6% | 2054 | 69 | ||
Open Business +Mythic + Mastersprev. season |
38.5% | 537 | 49 | ||
Parallel Plays prev. season |
38.2% | 626 | 52 |
Who beats Alli and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.
Players with a profile and at least 20 games on Alli, sorted by the Wilson lower bound.