For Heist, this map's mode — duels and star rates are available per mode, not per map.
Only Hot Potato. 08/14 to 08/27, 4 days. 1 earlier day is left out — below 175 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/14 and 08/27.
Direct duels in Heist: how Amber does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Hot Potato. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Chuck
55.8%
2,381 games
Mico
55.2%
2,183 games
Nori
54.2%
5,560 games
Melodie
53.4%
1,183 games
Bull
52.4%
1,047 games
Edgar
50.4%
5,533 games
Players with a profile and at least 20 games on Amber, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Weew2026 | Masters | 100 | 48.9% | 68.0% |
| 2 | istillseeureyes | Masters | 51 | 46.6% | 76.5% |
| 3 | myraa.💍 | Masters | 75 | 45.2% | 65.3% |
| 4 | 剽天下 | Legendary | 51 | 44.3% | 70.6% |
| 5 | kai11 | Legendary | 47 | 44.3% | 72.3% |