Best map: Ring of Fire with 49.8% from 2,883 games.
Wins late — in Brawl Ball 9.9 points better in long rounds than in short ones (48.0% against 38.1%, split at 94 s). Needs the long round; in a fast game he never arrives.
Legendarychange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.
08/03 to 08/25, 19 days. 11 earlier days are left out — below 398 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/25.
Steadily picked — the pick rate sits at 0.2% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +4.3 — rewards skill: from Bronze to Masters the win rate climbs by 4.3 points (regression 43.2% to 47.5%). The higher the tier, the better he does.
Where this brawler works (ranked, Legendary). 14 of 31 rows are too thin for Legendary alone and add Mythic — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Ring of Fire prev. season |
49.8% | 2883 | 74 | ||
Safe Zone prev. season |
50.0% | 2228 | 71 | ||
Open Business prev. season |
50.2% | 1449 | 64 | ||
Bridge Too Far prev. season |
48.5% | 3945 | 79 | ||
Dueling Beetles prev. season |
49.1% | 1699 | 66 | ||
Spiraling Out +Mythic |
51.8% | 249 | 38 | ||
Crystal Arcade prev. season |
48.7% | 1048 | 59 | ||
Gem Fort prev. season |
48.1% | 1490 | 64 | ||
Kaboom Canyon ![]() |
49.2% | 490 | 48 | ||
Deathcap Trap prev. season |
47.8% | 991 | 58 | ||
Hot Potato prev. season |
47.0% | 2223 | 70 | ||
Undermine prev. season |
46.7% | 2102 | 70 | ||
Triple Dribble +Mythicprev. season |
46.1% | 2730 | 74 | ||
Safe(r) Zone +Mythic |
47.3% | 590 | 51 | ||
Parallel Plays +Mythicprev. season |
45.6% | 3543 | 77 | ||
Sneaky Fields prev. season |
46.6% | 801 | 55 | ||
Out in the Open +Mythicprev. season |
44.8% | 2613 | 73 | ||
Layer Cake +Mythicprev. season |
44.9% | 2031 | 69 | ||
Hideout +Mythicprev. season |
44.6% | 2200 | 70 | ||
Dry Season +Mythicprev. season |
44.5% | 2480 | 72 | ||
Hard Rock Mine prev. season |
45.5% | 638 | 52 | ||
Pinball Dreams prev. season |
45.5% | 576 | 50 | ||
Pinhole Punt +Mythic |
50.0% | 30 | 6 | ||
Center Stage prev. season |
44.5% | 1523 | 65 | ||
New Horizons +Mythicprev. season |
44.3% | 1981 | 69 | ||
Rustic Arcade prev. season |
44.7% | 955 | 58 | ||
Double Swoosh ![]() |
44.9% | 432 | 46 | ||
Pit Stop +Mythic |
44.0% | 159 | 31 | ||
Flaring Phoenix +Mythicprev. season |
42.9% | 2454 | 72 | ||
Belle's Rock +Mythicprev. season |
42.7% | 1509 | 65 | ||
Shooting Star +Mythicprev. season |
39.9% | 1872 | 68 |
Who beats Amber and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.
Players with a profile and at least 20 games on Amber, sorted by the Wilson lower bound.