My roster

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EN

Angelo

Marksman Epic Trophies Pool Party Brawl Ball
27.4%Win rate on Pool Party
84Games here
0.1%Pick rate
21Trust Score
102. of 105Rank on this map

Profile

For Brawl Ball, this map's mode — duels and star rates are available per mode, not per map.

Estimated (dashed in the figure, hollow corner): Counter safety and Star rate. He has too few battles for that in Brawl Ball — this is his value across all modes, pulled to the level of this one. It says where he usually stands, not how he plays here.

Win ratePopularity 0.BreadthCounter safetyStar rate
Win rate 4.40.3 %
Popularity 0.0.07 %
Breadth 44.23% of maps
Counter safety 51.≈ 36.2 %
Star rate 23.≈ 13.7 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 44th means “better than 44% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

Against whom

Direct duels in Brawl Ball: how Angelo does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Pool Party. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Counters

Angelo counters nobody here — he wins and loses as strength would have it.

Countered by

Nobody counters Angelo here. As a first pick he cannot be punished in this mode.

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Willow 41.7% 72 games Emz 41.0% 78 games Bibi 39.8% 88 games Bull 38.4% 86 games Stu 32.8% 61 games Nori 36.8% 136 games

Who plays him best soon

Players with a profile and at least 20 games on Angelo, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 为他而拉弓 Masters 53 45.2% 73.6%
2 aaqG|andro Legendary 52 44.1% 71.2%
3 デビルカイザー大木 Legendary 42 42.4% 71.4%
4 SK|JAY⛩️ Masters 83 40.5% 55.4%
5 3vs3 on top Legendary 27 39.7% 74.1%