My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

EN

Angelo

Marksman Epic All games Knockout
56.1%Win rate in Knockout
100,685Games
100Trust Score
32. of 106Rank in Knockout

Best map: Flying Fantasies with 70.9% from 413 games.

Trophy Roadchange

Profile

Win ratePopularityBreadth 26.Counter safetyStar rate
Win rate 70.56.1 %
Popularity 64.0.84 %
Breadth 26.15% of maps
Counter safety 79.39.6 %
Star rate 62.23.4 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 79th means “better than 79% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/25, 22 days. 6 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.

Steadily picked — the pick rate sits at 0.2% and has not shifted measurably of late.

Win rate

08/04 — 57.2% from 1,926 appearances08/05 — 56.5% from 6,416 appearances08/06 — 54.6% from 4,196 appearances08/07 — 53.9% from 863 appearances08/08 — 53.7% from 845 appearances08/09 — 53.3% from 1,211 appearances08/10 — 50.6% from 1,427 appearances08/11 — 52.2% from 3,436 appearances08/12 — 54.3% from 4,227 appearances08/13 — 56.2% from 8,719 appearances08/14 — 54.1% from 7,524 appearances08/15 — 55.6% from 14,371 appearances08/16 — 54.4% from 10,722 appearances08/17 — 55.2% from 5,490 appearances08/18 — 57.0% from 6,615 appearances08/19 — 57.8% from 6,186 appearances08/20 — 57.5% from 3,069 appearances08/21 — 58.7% from 2,440 appearances08/22 — 58.7% from 2,208 appearances08/23 — 59.9% from 2,869 appearances08/24 — 62.7% from 3,206 appearances08/25 — 61.9% from 2,475 appearances
57.2%08/04 61.9%08/25

Pick rate

08/04 — 1.1% from 1,926 appearances08/05 — 1.4% from 6,416 appearances08/06 — 0.6% from 4,196 appearances08/07 — 0.7% from 863 appearances08/08 — 0.8% from 845 appearances08/09 — 1.2% from 1,211 appearances08/10 — 0.7% from 1,427 appearances08/11 — 0.6% from 3,436 appearances08/12 — 0.7% from 4,227 appearances08/13 — 1.4% from 8,719 appearances08/14 — 0.9% from 7,524 appearances08/15 — 1.0% from 14,371 appearances08/16 — 0.8% from 10,722 appearances08/17 — 0.7% from 5,490 appearances08/18 — 1.0% from 6,615 appearances08/19 — 1.0% from 6,186 appearances08/20 — 0.8% from 3,069 appearances08/21 — 0.6% from 2,440 appearances08/22 — 0.6% from 2,208 appearances08/23 — 0.8% from 2,869 appearances08/24 — 0.6% from 3,206 appearances08/25 — 0.5% from 2,475 appearances
1.1%08/04 0.5%08/25

On which maps

Knockout

Where this brawler works. Filtered to Knockout: 20 of 165 maps.

MapWin rateGamesTrust
Goldarm Gulch Knockout 59.5%
4593 81
Please Remain Standing Knockout 59.9%
3339 77
Out in the Open Knockout 58.2%
9136 92
Deep End Knockout 58.9%
4030 79
Double Decker Knockout 59.0%
2853 74
Streets with No Name Knockout 57.2%
11800 95
Chivalry Knockout 57.1%
9267 92
New Perspective Knockout 57.6%
2782 74
Jungle Top Knockout 55.6%
8817 91
Belle's Rock Knockout 55.4%
7903 89
Konnakol Knockout 55.1%
11700 95
Crab Claws Knockout 55.3%
3882 79
Flowing Springs Knockout 55.3%
4123 80
Think Ahead Knockout 54.4%
4274 80
Leaping Dogs Knockout 54.7%
2411 72
Opening Move Knockout 54.0%
2843 74
Healthy Middle Ground Knockout 64.8%
91 23
Split Difference Knockout 49.5%
5041 83
Close Call Knockout 46.1%
1745 67
Flaring Phoenix Knockout 15.6%
45 12

Against whom

Direct duels in Knockout: how Angelo does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 42.1% against Darryl in Heist — barely punishable even there, which makes him a risk-free first pick.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Brock 61.1% 4,922 games Pearl 62.0% 1,821 games Edgar 56.2% 2,975 games Gray 57.0% 1,371 games Piper 55.5% 3,782 games Bolt 60.0% 488 games

Who plays him best soon

Players with a profile and at least 20 games on Angelo, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 デビルカイザー大木 Legendary 42 41.5% 71.4%
2 aaqG|andro Legendary 22 35.2% 63.6%
3 QuillA14 Legendary 20 34.1% 60.0%
4 Wick's Pet Legendary 26 33.8% 53.8%
5 帝|Tra•mp🍷 Legendary 29 33.6% 51.7%