For Bounty, this map's mode — duels and star rates are available per mode, not per map.
Only Supercut. 08/16 to 08/24, 3 days. 3 earlier days are left out — below 93 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/16 and 08/24.
Direct duels in Bounty: how Ash does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Supercut. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Brock
56.9%
1,983 games
Tick
57.9%
755 games
Kaze
57.9%
736 games
Carl
60.8%
286 games
Bolt
63.9%
191 games
Mandy
60.2%
309 games
Players with a profile and at least 20 games on Ash, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | ADZ… | Masters | 140 | 58.2% | 77.1% |
| 2 | TB|Jhosua🪐🖤 | Masters | 84 | 52.4% | 76.2% |
| 3 | Snackers | Masters | 129 | 51.3% | 67.4% |
| 4 | ~Hlarz | Masters | 93 | 50.6% | 71.0% |
| 5 | xxx. thyago pro | Legendary | 89 | 50.1% | 70.8% |