My roster

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EN

Ash

Tank Epic Trophies Bounty
43.4%Win rate in Bounty
16,435Games
100Trust Score
81. of 106Rank in Bounty

Best map: CYBERBOSS BROCK with 72.5% from 1,616 games.

Profile

Win ratePopularity 15.BreadthCounter safetyStar rate
Win rate 24.43.4 %
Popularity 15.0.25 %
Breadth 58.36% of maps
Counter safety 64.36.2 %
Star rate 84.25.0 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 84th means “better than 84% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/06 to 08/30, 21 days. 7 earlier days are left out — below 117 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/06 and 08/30.

Win rate

08/06 — 36.4% from 841 appearances08/07 — 47.3% from 184 appearances08/08 — 45.1% from 268 appearances08/09 — 50.8% from 181 appearances08/11 — 34.2% from 152 appearances08/12 — 36.0% from 292 appearances08/13 — 42.6% from 1,412 appearances08/14 — 46.2% from 1,779 appearances08/15 — 38.5% from 1,298 appearances08/16 — 46.4% from 2,114 appearances08/17 — 43.4% from 1,435 appearances08/18 — 43.5% from 1,517 appearances08/19 — 45.2% from 732 appearances08/20 — 40.3% from 921 appearances08/22 — 28.8% from 163 appearances08/24 — 43.4% from 565 appearances08/25 — 40.5% from 126 appearances08/26 — 33.6% from 604 appearances08/28 — 54.4% from 463 appearances08/29 — 52.7% from 186 appearances08/30 — 51.0% from 784 appearances
36.4%08/06 51.0%08/30

Pick rate

08/06 — 0.4% from 841 appearances08/07 — 0.3% from 184 appearances08/08 — 0.3% from 268 appearances08/09 — 0.4% from 181 appearances08/11 — 0.1% from 152 appearances08/12 — 0.1% from 292 appearances08/13 — 0.1% from 1,412 appearances08/14 — 0.2% from 1,779 appearances08/15 — 0.2% from 1,298 appearances08/16 — 0.3% from 2,114 appearances08/17 — 0.2% from 1,435 appearances08/18 — 0.2% from 1,517 appearances08/19 — 0.2% from 732 appearances08/20 — 0.3% from 921 appearances08/22 — 0.4% from 163 appearances08/24 — 0.6% from 565 appearances08/25 — 0.3% from 126 appearances08/26 — 0.3% from 604 appearances08/28 — 0.7% from 463 appearances08/29 — 0.6% from 186 appearances08/30 — 0.6% from 784 appearances
0.4%08/06 0.6%08/30

On which maps

Bounty

Where this brawler works. Filtered to Bounty: 11 of 166 maps.

MapWin rateGamesTrust
Watermelons Bounty 53.0%
1044 59
Layer Cake Bounty 50.3%
2653 73
Supercut Bounty 45.0%
2163 70
Wall Hugging Bounty 44.7%
2588 73
Dry Season Bounty 45.3%
569 50
Deathcap Trap Bounty 45.2%
84 21
Crystal Clearing Bounty 42.8%
2619 73
Tasty Berry Bounty 40.8%
1271 62
Choral Chambers Bounty 36.1%
299 40
Hideout Bounty 35.0%
1174 61
Shooting Star Bounty 33.9%
1971 69

Against whom

Direct duels in Bounty: how Ash does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 23.4% against Grom in Knockout. On average the worst case sits at 29.0%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Brock 56.6% 1,559 games Tick 58.9% 593 games Kaze 57.6% 620 games Carl 61.5% 234 games Mandy 60.7% 262 games Bolt 64.4% 163 games

Who plays him best soon

Players with a profile and at least 20 games on Ash, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 ADZ… Masters 138 57.3% 76.8%
2 Snackers Masters 102 50.0% 69.6%
3 xxx. thyago pro Legendary 64 48.9% 76.6%
4 TB|Jhosua🪐🖤 Masters 71 48.5% 73.2%
5 SK94 Legendary 105 47.5% 64.8%