Wins late — in Brawl Ball 3.6 points better in long rounds than in short ones (54.9% against 58.5%, split at 94 s). Needs the long round; in a fast game he never arrives.
For Brawl Ball, this map's mode — duels and star rates are available per mode, not per map.
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Bronze for that. The other axes do.
Direct duels in Brawl Ball: how Ash does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Pinhole Punt. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Bibi
62.6%
2,886 games
Rico
61.4%
6,661 games
Emz
60.6%
4,497 games
Bull
61.4%
2,339 games
Griff
60.0%
6,995 games
Stu
60.0%
4,460 games
Players with a profile and at least 20 games on Ash, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | ADZ… | Legendary | 72 | 51.5% | 81.9% |
| 2 | Gaby🥶 | Masters | 75 | 41.5% | 60.0% |
| 3 | Isaias⼢ | Masters | 25 | 41.4% | 88.0% |
| 4 | BRQ|ᴍᴇʀɴᴄɪ✨ | Legendary | 34 | 41.3% | 76.5% |
| 5 | SK94 | Legendary | 69 | 40.7% | 59.4% |