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EN

Ash

Tank Epic Ranked · Bronze
25.9%Win rate across all maps
2,256Games
71Trust Score
83. of 105Rank by score
+14.6Skill bonus

Best map: Gem Fort with 43.9% from 82 games.

Bronzechange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Bronze for that. The other axes do.

Win rate 20.PopularityBreadthCounter safetyStar rate
Win rate 20.25.6 %
Popularity 45.0.40 %
Breadth 78.30% of maps
Counter safety 33.24.6 %
Star rate 73.26.3 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 78th means “better than 78% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/25, 6 days. 6 earlier days are left out — below 95 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.

Steadily picked — the pick rate sits at 0.3% and has not shifted measurably of late.

Win rate

08/20 — 21.8% from 261 appearances08/21 — 26.5% from 238 appearances08/22 — 28.0% from 339 appearances08/23 — 28.0% from 322 appearances08/24 — 26.5% from 517 appearances08/25 — 23.7% from 545 appearances
21.8%08/20 23.7%08/25

Pick rate

08/20 — 0.3% from 261 appearances08/21 — 0.4% from 238 appearances08/22 — 0.4% from 339 appearances08/23 — 0.4% from 322 appearances08/24 — 0.5% from 517 appearances08/25 — 0.4% from 545 appearances
0.3%08/20 0.4%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +14.6 — rewards skill: from Bronze to Masters the win rate climbs by 14.6 points (regression 45.7% to 60.4%). The higher the tier, the better he does.

Bronze — 25.9% from 2,268 gamesSilver — 34.1% from 3,577 gamesGold — 51.4% from 38,413 gamesDiamond — 57.4% from 47,178 gamesMythic — 55.3% from 147,671 gamesLegendary — 57.3% from 116,991 gamesMasters — 57.0% from 7,889 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Bronze).

MapWin rateGamesTrust
Gem Fort Gem Grab 43.9%
82 21
Undermine Gem Grab 43.2%
81 21
Spiraling Out Brawl Ball 34.2%
76 20
Kaboom Canyon Heist 32.5%
77 20
Pit Stop Heist 30.2%
63 17
Double Swoosh Gem Grab 32.2%
87 22
Sneaky Fields Brawl Ball 30.0%
80 21
Triple Dribble Brawl Ball 31.3%
99 24
Safe Zone Heist 28.9%
90 23
Hard Rock Mine Gem Grab 26.7%
75 20
Dry Season Bounty 24.6%
69 19
Rustic Arcade Gem Grab 26.8%
82 21
Layer Cake Bounty 25.0%
72 19
Pinball Dreams Brawl Ball 23.9%
67 18
Dueling Beetles Hot Zone 24.7%
81 21
Safe(r) Zone Heist 25.8%
89 22
Shooting Star Bounty 21.7%
69 19
Hot Potato Heist 23.6%
89 22
Out in the Open Knockout 23.6%
89 22
Ring of Fire Hot Zone 18.8%
69 19
Belle's Rock Knockout 20.3%
79 21
Hideout Bounty 19.2%
78 20
Open Business Hot Zone 22.1%
95 23
Parallel Plays Hot Zone 16.9%
71 19
Center Stage Brawl Ball 21.9%
96 23
Bridge Too Far Heist 19.8%
96 23
New Horizons Knockout 13.2%
68 18
Flaring Phoenix Knockout 17.1%
82 21

Who beats Ash and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Ash, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 ADZ… Legendary 72 51.4% 81.9%
2 BRQ|ᴍᴇʀɴᴄɪ✨ Legendary 36 42.1% 77.8%
3 Gaby🥶 Masters 75 41.5% 60.0%
4 SK94 Legendary 71 41.3% 60.6%
5 Isaias⼢ Masters 25 41.3% 88.0%