My roster

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EN

Ash

Tank Epic Ranked · Masters
62.7%Win rate across all maps
482Games
48Trust Score
2. of 105Rank by score
+14.7Skill bonus

Best map: Spiraling Out with 61.0% from 1,109 games.

Masterschange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Masters for that. The other axes do.

Win ratePopularity 18.BreadthCounter safetyStar rate
Win rate 98.62.7 %
Popularity 18.0.18 %
Breadth 98.53% of maps
Counter safety 33.24.6 %
Star rate 73.26.3 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 98th means “better than 98% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/03 to 08/25, 19 days. 9 earlier days are left out — below 98 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/25.

Steadily picked — the pick rate sits at 1.5% and has not shifted measurably of late.

Win rate

08/03 — 55.1% from 127 appearances08/04 — 54.7% from 362 appearances08/05 — 60.1% from 617 appearances08/06 — 55.7% from 592 appearances08/07 — 51.8% from 272 appearances08/08 — 56.3% from 414 appearances08/09 — 56.5% from 529 appearances08/10 — 57.9% from 972 appearances08/11 — 57.2% from 1,067 appearances08/12 — 55.8% from 439 appearances08/13 — 56.0% from 341 appearances08/14 — 59.7% from 318 appearances08/15 — 55.1% from 167 appearances08/16 — 52.3% from 287 appearances08/17 — 54.1% from 209 appearances08/18 — 58.5% from 458 appearances08/19 — 55.2% from 239 appearances08/24 — 66.0% from 100 appearances08/25 — 62.7% from 244 appearances
55.1%08/03 62.7%08/25

Pick rate

08/03 — 1.1% from 127 appearances08/04 — 1.0% from 362 appearances08/05 — 1.1% from 617 appearances08/06 — 1.3% from 592 appearances08/07 — 1.7% from 272 appearances08/08 — 1.6% from 414 appearances08/09 — 1.9% from 529 appearances08/10 — 1.9% from 972 appearances08/11 — 1.8% from 1,067 appearances08/12 — 1.6% from 439 appearances08/13 — 1.9% from 341 appearances08/14 — 2.2% from 318 appearances08/15 — 1.7% from 167 appearances08/16 — 2.1% from 287 appearances08/17 — 2.1% from 209 appearances08/18 — 2.0% from 458 appearances08/19 — 2.1% from 239 appearances08/24 — 2.3% from 100 appearances08/25 — 2.5% from 244 appearances
1.1%08/03 2.5%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +14.7 — rewards skill: from Bronze to Masters the win rate climbs by 14.7 points (regression 45.7% to 60.4%). The higher the tier, the better he does.

Bronze — 25.6% from 2,433 gamesSilver — 34.1% from 3,723 gamesGold — 51.6% from 39,833 gamesDiamond — 57.5% from 48,200 gamesMythic — 55.3% from 148,608 gamesLegendary — 57.3% from 118,275 gamesMasters — 57.0% from 7,932 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Masters). Almost every row here is too thin for Masters alone and adds Legendary / Mythic. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Spiraling Out Brawl Ball 61.0%
1109 60
Open Business Hot Zone 60.7%
998 58
Deathcap Trap Gem Grabprev. season 57.1%
4775 82
Dueling Beetles Hot Zone 61.4%
609 51
Center Stage Brawl Ballprev. season 60.9%
653 52
Hard Rock Mine Gem Grabprev. season 60.3%
685 53
Triple Dribble Brawl Ball 56.3%
1213 61
Rustic Arcade Gem Grabprev. season 55.8%
1145 61
Sneaky Fields Brawl Ballprev. season 56.6%
774 55
Crystal Arcade Gem Grabprev. season 56.6%
760 54
Pinball Dreams Brawl Ballprev. season 57.2%
586 51
Double Swoosh Gem Grabprev. season 56.7%
605 51
Parallel Plays Hot Zoneprev. season 56.8%
585 51
Dry Season Bountyprev. season 53.7%
1465 64
Pinhole Punt Brawl Ball 57.9%
318 41
Hot Potato Heistprev. season 54.4%
869 56
New Horizons Knockoutprev. season 53.9%
1037 59
Layer Cake Bounty 56.0%
427 46
Gem Fort Gem Grabprev. season 53.9%
777 55
Out in the Open Knockoutprev. season 53.0%
1046 59
Undermine Gem Grabprev. season 53.8%
697 53
Ring of Fire Hot Zone 53.2%
402 45

Who beats Ash and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Ash, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 ADZ… Legendary 75 50.8% 80.0%
2 Gaby🥶 Masters 77 42.0% 61.0%
3 BRQ|ᴍᴇʀɴᴄɪ✨ Legendary 36 41.9% 77.8%
4 SK94 Legendary 73 41.9% 61.6%
5 Isaias⼢ Masters 25 41.1% 88.0%