My roster

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EN
Brawl Ball

Pinhole Punt

43 battles collected on this map — ranked only.

Masters
Pinhole PuntBrawl Ball Draft helper

Masters alone is not enough. Computed from Legendary–Masters together — a single tier does not have enough battles for the rarely played brawlers to get a solid number.

Pinhole Punt as its own page

Recommendation for Masters

What the rating, star, trust and the tags mean
Good pick Solid Rather notThe rank on this map among all map/brawler rows of the mode (Brawl Ball): Strong pick top tenth, Good pick top quarter, Solid upper half, Rather not the rest. The thresholds come from the field — the exact values are in the badge's tooltip. Not the tier list: that counts how many maps of the rotation a brawler is usable on. Rather not among the recommended eight therefore does not mean “bad”, but: this map has nothing better to offer.
TrustHow dependable the win rate next to it is, 0–100. Depends purely on the number of games — not on how good the brawler is.
Carry — becomes star player unusually often on this map: he deals the damage and takes the objective. The game runs through him.
Enabler — rarely becomes star player: he clears the way, heals, controls, and others do the scoring. This is no verdict on his strength — how good he is here is the win rate on the card. Measured across 1,620 map/brawler rows, enablers win on average 3.8 points less often than carries, but the star rate explains only 11% of the differences: there are plenty of strong enablers and weak carries. The star says how a brawler wins, not whether.

Hidden gems & traps

From the ratio of pick rate to win rate: what is underrated — and what gets picked a lot but loses.

If you queue as three

three-brawler line-ups that actually exist — counted across the whole mode.

This is for Brawl Ball as a whole, not for this map. There are not enough numbers here yet for a map-specific calculation — the calibration needs line-ups actually played on this map. As soon as enough accumulate, the calculation for Pinhole Punt appears in this spot; until then the mode-wide list is the best available answer.

Out of 2,544 line-ups with 120+ games. Computed across all ranked tiers — the numbers are not enough for Masters yet.

1
72.3% 255 games
2
71.5% 174 games
3
71.1% 199 games
4
69.3% 127 games
5
68.1% 162 games
6
68.0% 224 games
How these numbers are arrived at

What you see here. three-brawler line-ups that actually exist, counted across the whole mode — not for this map. There is no basis for a map-specific calculation yet: the calibration needs line-ups played on this map. The measured number is therefore not a prediction for Pinhole Punt, but the answer to what generally wins in Brawl Ball.

Measured · in the mode. The strongest three-brawler line-ups in this mode, out of 2,544 with at least 120 games. The number is deliberately cautious: unchecked, the luckiest outlier would sit on top. Per mode, not per map — on a single map hardly any line-up has enough games for a number of its own.

All brawlers on this map

Including the thin ones — the games column tells you how seriously to take a row. The win rate tells you how good a brawler is. The trust score (0–100) tells you how much you can believe it — it depends purely on the number of games. Sorting uses both together: 52% from 75 games can be luck, 51% from 3,000 games cannot.

BrawlerWin rateGamesTrustPick rateRating
Meg 60.7%
122 27
4.8% Good pick
Emz 59.8%
117 26
4.6% Good pick
Rico 56.8%
162 31
6.4% Good pick
Stu 54.0%
213 35
8.4% Solid
Chester 72.4%
29 6
1.1% Solid
Ash 58.8%
68 18
2.7% Solid
Brock 57.8%
64 17
2.5% Rather not
Starr Nova 61.5%
39 10
1.5% Rather not
Pierce 54.3%
81 21
3.2% Rather not
Charlie 72.2%
18 0
0.7% Rather not
Poco 72.2%
18 0
0.7% Rather not
Alli 83.3%
12 0
0.5% Rather not
Kenji 57.1%
35 8
1.4% Rather not
Carl 53.4%
58 16
2.3% Rather not
Leon 61.9%
21 1
0.8% Rather not
Surge 51.2%
86 22
3.4% Rather not
Buzz 63.2%
19 0
0.8% Rather not
Damian 60.0%
20 0
0.8% Rather not
Griff 49.0%
145 30
5.7% Rather not
Edgar 54.1%
37 9
1.5% Rather not
Trunk 66.7%
12 0
0.5% Rather not
Ruffs 50.9%
53 15
2.1% Rather not
Willow 61.5%
13 0
0.5% Rather not
Amber 57.1%
14 0
0.6% Rather not
Byron 52.9%
17 0
0.7% Rather not
Spike 53.8%
13 0
0.5% Rather not
Max 46.6%
178 33
7.0% Rather not
Sirius 50.0%
12 0
0.5% Rather not
Gale 50.0%
10 0
0.4% Rather not
Crow 46.9%
64 17
2.5% Rather not
Otis 47.1%
51 14
2.0% Rather not
Bibi 47.4%
19 0
0.8% Rather not
Tara 47.1%
17 0
0.7% Rather not
8-Bit 46.5%
43 11
1.7% Rather not
Gigi 45.5%
11 0
0.4% Rather not
Bea 44.4%
18 0
0.7% Rather not
Pearl 44.1%
34 8
1.3% Rather not
Colt 42.1%
19 0
0.8% Rather not
Moe 41.7%
36 9
1.4% Rather not
Kaze 35.7%
14 0
0.6% Rather not
Lou 33.3%
12 0
0.5% Rather not
Lumi 42.7%
131 28
5.2% Rather not
Mortis 40.4%
57 16
2.3% Rather not
Nori 34.1%
44 12
1.7% Rather not
Mina 32.6%
46 12
1.8% Rather not
Meeple 35.2%
125 27
4.9% Rather not