My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

EN

Ash

Tank Epic All games Hot Zone
53.2%Win rate in Hot Zone
23,931Games
100Trust Score
28. of 106Rank in Hot Zone

Best map: CYBERBOSS BROCK with 72.5% from 1,616 games.

Trophy Roadchange

Profile

Win ratePopularity 45.BreadthCounter safetyStar rate
Win rate 73.53.2 %
Popularity 45.0.62 %
Breadth 75.39% of maps
Counter safety 91.42.6 %
Star rate 58.21.4 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 91th means “better than 91% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/24, 20 days. 7 earlier days are left out — below 116 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/24.

Steadily picked — the pick rate sits at 0.6% and has not shifted measurably of late.

Win rate

08/04 — 56.0% from 116 appearances08/05 — 50.0% from 124 appearances08/06 — 51.5% from 1,937 appearances08/07 — 54.0% from 198 appearances08/08 — 53.5% from 299 appearances08/09 — 53.6% from 308 appearances08/10 — 51.2% from 213 appearances08/11 — 61.2% from 258 appearances08/12 — 57.1% from 715 appearances08/13 — 50.4% from 2,279 appearances08/14 — 52.1% from 4,767 appearances08/15 — 54.7% from 2,834 appearances08/16 — 53.8% from 3,404 appearances08/17 — 50.3% from 731 appearances08/18 — 56.2% from 854 appearances08/19 — 58.1% from 289 appearances08/20 — 53.2% from 1,521 appearances08/22 — 50.4% from 684 appearances08/23 — 56.8% from 206 appearances08/24 — 55.5% from 2,009 appearances
56.0%08/04 55.5%08/24

Pick rate

08/04 — 0.7% from 116 appearances08/05 — 0.4% from 124 appearances08/06 — 0.5% from 1,937 appearances08/07 — 0.6% from 198 appearances08/08 — 0.7% from 299 appearances08/09 — 0.7% from 308 appearances08/10 — 0.4% from 213 appearances08/11 — 0.6% from 258 appearances08/12 — 0.6% from 715 appearances08/13 — 0.6% from 2,279 appearances08/14 — 0.5% from 4,767 appearances08/15 — 0.6% from 2,834 appearances08/16 — 0.6% from 3,404 appearances08/17 — 0.6% from 731 appearances08/18 — 0.7% from 854 appearances08/19 — 0.7% from 289 appearances08/20 — 0.8% from 1,521 appearances08/22 — 0.8% from 684 appearances08/23 — 1.2% from 206 appearances08/24 — 1.2% from 2,009 appearances
0.7%08/04 1.2%08/24

On which maps

Hot Zone

Where this brawler works. Filtered to Hot Zone: 12 of 166 maps.

MapWin rateGamesTrust
Reach for the Stars Hot Zone 58.7%
1650 66
Abracadabra Hot Zone 56.3%
3170 76
Parallel Plays Hot Zone 56.9%
1254 62
Danger Zone Hot Zone 55.0%
1755 67
Massive Attack Hot Zone 53.9%
2755 74
Under Pressure Hot Zone 52.2%
3661 78
In the Liminal Hot Zone 53.6%
1023 59
Dueling Beetles Hot Zone 51.3%
2653 73
Golden Bay Hot Zone 51.6%
1004 59
Playmaker Hot Zone 49.8%
4096 80
Controller Chaos Hot Zone 48.9%
840 56
Open Business Hot Zone 55.4%
65 18

Against whom

Direct duels in Hot Zone: how Ash does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 24.6% against Trunk in Knockout. On average the worst case sits at 28.9%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Hot Zone — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Tick 65.6% 875 games Bo 63.6% 1,488 games Penny 63.5% 799 games Bibi 63.9% 681 games Stu 61.0% 1,616 games Griff 59.9% 2,131 games

Who plays him best soon

Players with a profile and at least 20 games on Ash, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 ADZ… Legendary 70 52.2% 84.3%
2 Isaias⼢ Masters 25 41.4% 88.0%
3 BRQ|ᴍᴇʀɴᴄɪ✨ Legendary 34 41.3% 76.5%
4 Gaby🥶 Masters 73 40.8% 58.9%
5 SK94 Legendary 69 40.7% 59.4%