Best map: Open Business with 62.0% from 1,704 games.
Wins late — in Brawl Ball 3.1 points better in long rounds than in short ones (55.7% against 58.8%, split at 94 s). Needs the long round; in a fast game he never arrives.
Diamondchange
On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.
08/05 to 08/26, 17 days. 11 earlier days are left out — below 130 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/26.
Steadily picked — the pick rate sits at 0.4% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +14.7 — rewards skill: from Bronze to Masters the win rate climbs by 14.7 points (regression 45.7% to 60.4%). The higher the tier, the better he does.
Where this brawler works (ranked, Diamond). 16 of 32 rows are too thin for Diamond alone and add Mythic / Gold — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Open Business ![]() |
62.0% | 1704 | 66 | ||
Undermine ![]() |
60.2% | 3171 | 76 | ||
Ring of Fire ![]() |
61.9% | 1059 | 59 | ||
Sneaky Fields ![]() |
58.6% | 5162 | 83 | ||
Hard Rock Mine ![]() |
58.9% | 3025 | 75 | ||
Spiraling Out ![]() |
58.7% | 2579 | 73 | ||
Double Swoosh ![]() |
57.9% | 4026 | 79 | ||
Pinball Dreams ![]() |
58.4% | 2549 | 73 | ||
Gem Fort ![]() |
57.4% | 3542 | 77 | ||
Crystal Arcade +Mythicprev. season |
56.5% | 7903 | 89 | ||
Triple Dribble ![]() |
56.9% | 3121 | 76 | ||
Dueling Beetles ![]() |
56.9% | 1939 | 68 | ||
Center Stage ![]() |
56.0% | 3711 | 78 | ||
Deathcap Trap +Mythicprev. season |
55.0% | 5089 | 83 | ||
Parallel Plays ![]() |
55.5% | 1550 | 65 | ||
Hot Potato ![]() |
56.9% | 476 | 47 | ||
New Horizons +Mythicprev. season |
54.9% | 911 | 57 | ||
Dry Season +Mythicprev. season |
53.7% | 1294 | 62 | ||
Out in the Open +Mythicprev. season |
54.2% | 999 | 59 | ||
Rustic Arcade ![]() |
55.7% | 499 | 48 | ||
Layer Cake ![]() |
53.7% | 840 | 56 | ||
Belle's Rock +Mythicprev. season |
51.8% | 1171 | 61 | ||
Beach Ball +Mythic + Gold |
57.5% | 146 | 30 | ||
Kaboom Canyon +Mythicprev. season |
50.1% | 1202 | 61 | ||
Flaring Phoenix +Mythic |
51.8% | 465 | 47 | ||
Shooting Star +Mythicprev. season |
50.1% | 668 | 52 | ||
Hideout +Mythicprev. season |
49.2% | 984 | 58 | ||
Pinhole Punt +Mythic + Gold |
54.2% | 120 | 27 | ||
Pit Stop +Mythic |
46.5% | 665 | 52 | ||
Safe Zone +Mythicprev. season |
45.8% | 577 | 50 | ||
Safe(r) Zone +Mythic + Gold |
37.1% | 684 | 53 | ||
Bridge Too Far +Mythic + Gold |
32.3% | 638 | 52 |
Who beats Ash and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.
Players with a profile and at least 20 games on Ash, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | ADZ… | Legendary | 72 | 51.5% | 81.9% |
| 2 | BRQ|ᴍᴇʀɴᴄɪ✨ | Legendary | 36 | 42.1% | 77.8% |
| 3 | Gaby🥶 | Masters | 75 | 41.5% | 60.0% |
| 4 | SK94 | Legendary | 71 | 41.4% | 60.6% |
| 5 | Isaias⼢ | Masters | 25 | 41.4% | 88.0% |