For Hot Zone, this map's mode — duels and star rates are available per mode, not per map.
Only Abracadabra. 08/11 to 08/24, 4 days. 2 earlier days are left out — below 248 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/11 and 08/24.
Direct duels in Hot Zone: how Barley does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Hot Zone map, not just Abracadabra. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Hot Zone — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Doug
59.7%
908 games
Stu
57.3%
1,287 games
Kenji
56.8%
907 games
Bibi
55.5%
1,568 games
Trunk
53.6%
2,563 games
Bolt
57.5%
367 games
Players with a profile and at least 20 games on Barley, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | GGT | Legendary | 21 | 36.9% | 76.2% |
| 2 | 🙈george<3 | Legendary | 20 | 35.4% | 70.0% |
| 3 | hokeycokey | Diamond | 24 | 32.2% | 50.0% |
| 4 | HALの旦那 | Diamond | 83 | 28.0% | 31.3% |
| 5 | HIITO | Gold | 88 | 27.6% | 30.7% |