My roster

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EN

Barley

Artillery Rare Ranked · Bronze
24.0%Win rate across all maps
3,700Games
78Trust Score
91. of 105Rank by score
+26.1Skill bonus

Best map: Pit Stop with 32.6% from 141 games.

Wins late — in Brawl Ball 8.0 points better in long rounds than in short ones (50.2% against 42.2%, split at 94 s). Needs the long round; in a fast game he never arrives.

Bronzechange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Bronze for that. The other axes do.

Win ratePopularityBreadth 0.Counter safetyStar rate
Win rate 14.24.0 %
Popularity 53.0.62 %
Breadth 0.0% of maps
Counter safety 6.11.9 %
Star rate 46.21.1 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 53th means “better than 53% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/26, 7 days. 3 earlier days are left out — below 193 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/26.

Steadily picked — the pick rate sits at 0.2% and has not shifted measurably of late.

Win rate

08/20 — 19.2% from 568 appearances08/21 — 24.5% from 375 appearances08/22 — 25.0% from 531 appearances08/23 — 29.4% from 483 appearances08/24 — 22.9% from 707 appearances08/25 — 23.8% from 840 appearances08/26 — 25.0% from 196 appearances
19.2%08/20 25.0%08/26

Pick rate

08/20 — 0.6% from 568 appearances08/21 — 0.7% from 375 appearances08/22 — 0.6% from 531 appearances08/23 — 0.6% from 483 appearances08/24 — 0.6% from 707 appearances08/25 — 0.6% from 840 appearances08/26 — 0.6% from 196 appearances
0.6%08/20 0.6%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +26.1 — rewards skill: from Bronze to Masters the win rate climbs by 26.1 points (regression 30.8% to 56.9%). The higher the tier, the better he does.

Bronze — 24.0% from 3,715 gamesSilver — 30.2% from 5,196 gamesGold — 40.6% from 33,011 gamesDiamond — 47.0% from 34,643 gamesMythic — 48.1% from 183,258 gamesLegendary — 51.2% from 41,960 gamesMasters — 60.0% from 1,259 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Bronze).

MapWin rateGamesTrust
Pit Stop Heist 32.6%
141 29
Safe(r) Zone Heist 28.2%
110 26
Safe Zone Heist 28.9%
121 27
Gem Fort Gem Grab 27.9%
111 26
Bridge Too Far Heist 28.7%
136 29
Dry Season Bounty 26.8%
127 28
Parallel Plays Hot Zone 27.2%
136 29
Shooting Star Bounty 26.0%
123 27
Double Swoosh Gem Grab 26.5%
136 29
Spiraling Out Brawl Ball 22.5%
111 26
New Horizons Knockout 22.8%
114 26
Sneaky Fields Brawl Ball 25.7%
148 30
Kaboom Canyon Heist 24.3%
136 29
Undermine Gem Grab 23.0%
122 27
Open Business Hot Zone 25.6%
156 31
Ring of Fire Hot Zone 24.5%
147 30
Pinball Dreams Brawl Ball 20.7%
111 26
Center Stage Brawl Ball 23.0%
135 29
Rustic Arcade Gem Grab 22.6%
133 28
Hideout Bounty 21.9%
128 28
Triple Dribble Brawl Ball 21.7%
129 28
Hot Potato Heist 24.3%
173 32
Dueling Beetles Hot Zone 21.6%
139 29
Hard Rock Mine Gem Grab 22.1%
149 30
Flaring Phoenix Knockout 19.7%
132 28
Layer Cake Bounty 18.5%
124 27
Belle's Rock Knockout 17.9%
123 27
Out in the Open Knockout 15.8%
139 29

Who beats Barley and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Barley, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 GGT Legendary 21 37.1% 76.2%
2 hokeycokey Diamond 24 32.3% 50.0%
3 HALの旦那 Gold 75 27.8% 30.7%
4 HIITO Gold 87 27.4% 29.9%