My roster

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EN

Barley

Artillery Rare All games Hot Zone
47.8%Win rate in Hot Zone
64,080Games
100Trust Score
61. of 106Rank in Hot Zone

Best map: CYBERBOSS BROCK with 66.6% from 6,933 games.

Trophy Roadchange

Profile

Win ratePopularityBreadth 6.Counter safetyStar rate
Win rate 42.47.8 %
Popularity 84.1.64 %
Breadth 6.5% of maps
Counter safety 18.26.6 %
Star rate 70.23.6 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 84th means “better than 84% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/24, 20 days. 8 earlier days are left out — below 255 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/24.

Steadily picked — the pick rate sits at 0.6% and has not shifted measurably of late.

Win rate

08/04 — 48.4% from 308 appearances08/05 — 40.5% from 380 appearances08/06 — 44.3% from 4,917 appearances08/07 — 50.8% from 539 appearances08/08 — 50.8% from 775 appearances08/09 — 52.3% from 633 appearances08/10 — 41.9% from 599 appearances08/11 — 40.1% from 638 appearances08/12 — 42.7% from 1,404 appearances08/13 — 52.0% from 7,063 appearances08/14 — 48.8% from 14,705 appearances08/15 — 47.9% from 8,443 appearances08/16 — 46.6% from 9,482 appearances08/17 — 49.2% from 2,209 appearances08/18 — 48.2% from 2,456 appearances08/19 — 51.5% from 1,136 appearances08/20 — 49.3% from 3,687 appearances08/22 — 44.1% from 1,248 appearances08/23 — 46.0% from 276 appearances08/24 — 44.1% from 2,660 appearances
48.4%08/04 44.1%08/24

Pick rate

08/04 — 1.9% from 308 appearances08/05 — 1.3% from 380 appearances08/06 — 1.4% from 4,917 appearances08/07 — 1.6% from 539 appearances08/08 — 1.8% from 775 appearances08/09 — 1.5% from 633 appearances08/10 — 1.3% from 599 appearances08/11 — 1.4% from 638 appearances08/12 — 1.3% from 1,404 appearances08/13 — 1.8% from 7,063 appearances08/14 — 1.5% from 14,705 appearances08/15 — 1.7% from 8,443 appearances08/16 — 1.8% from 9,482 appearances08/17 — 1.9% from 2,209 appearances08/18 — 1.9% from 2,456 appearances08/19 — 2.6% from 1,136 appearances08/20 — 1.9% from 3,687 appearances08/22 — 1.5% from 1,248 appearances08/23 — 1.6% from 276 appearances08/24 — 1.5% from 2,660 appearances
1.9%08/04 1.5%08/24

On which maps

Hot Zone

Where this brawler works. Filtered to Hot Zone: 12 of 166 maps.

MapWin rateGamesTrust
Playmaker Hot Zone 51.9%
12719 97
Parallel Plays Hot Zone 50.5%
3466 77
Dueling Beetles Hot Zone 49.3%
8814 91
Controller Chaos Hot Zone 49.7%
2169 70
Under Pressure Hot Zone 47.8%
10534 94
Danger Zone Hot Zone 46.8%
4826 82
Massive Attack Hot Zone 45.9%
7244 88
Reach for the Stars Hot Zone 45.3%
4326 80
Abracadabra Hot Zone 43.4%
4940 82
Open Business Hot Zone 43.9%
148 30
In the Liminal Hot Zone 42.0%
2891 74
Golden Bay Hot Zone 42.0%
2003 69

Against whom

Direct duels in Hot Zone: how Barley does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 11.8% against Bolt in Gem Grab — hard countered there, so better picked once the answer is gone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Barley runs in 1 circle — whoever Barley beats beats someone who in turn beats Barley. See it in the counter network

Good partners

On the same team, in Hot Zone — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Doug 59.4% 845 games Stu 57.2% 1,188 games Kenji 57.3% 839 games Bibi 55.1% 1,457 games Trunk 53.8% 2,404 games Jessie 57.7% 381 games

Who plays him best soon

Players with a profile and at least 20 games on Barley, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 hokeycokey Diamond 23 32.0% 47.8%
2 HIITO Gold 85 27.9% 30.6%
3 HALの旦那 Gold 66 27.8% 30.3%