Best map: Pit Stop with 32.9% from 140 games.
Wins late — in Bounty 14.5 points better in long rounds than in short ones (49.6% against 35.1%, split at 97 s). Needs the long round; in a fast game he never arrives.
Bronzechange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Bronze for that. The other axes do.
08/20 to 08/25, 6 days. 4 earlier days are left out — below 191 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.
Steadily picked — the pick rate sits at 0.2% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +26.1 — rewards skill: from Bronze to Masters the win rate climbs by 26.1 points (regression 30.8% to 56.9%). The higher the tier, the better he does.
Where this brawler works (ranked, Bronze).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Pit Stop ![]() |
32.9% | 140 | 29 | ||
Safe Zone ![]() |
29.4% | 119 | 27 | ||
Safe(r) Zone ![]() |
28.2% | 110 | 26 | ||
Gem Fort ![]() |
26.5% | 98 | 24 | ||
Bridge Too Far ![]() |
29.3% | 133 | 28 | ||
Dry Season ![]() |
27.7% | 119 | 27 | ||
Shooting Star ![]() |
26.9% | 119 | 27 | ||
Parallel Plays ![]() |
26.4% | 125 | 27 | ||
Open Business ![]() |
26.8% | 138 | 29 | ||
Double Swoosh ![]() |
25.6% | 129 | 28 | ||
Sneaky Fields ![]() |
25.4% | 134 | 28 | ||
Spiraling Out ![]() |
21.4% | 98 | 24 | ||
Kaboom Canyon ![]() |
24.4% | 123 | 27 | ||
Hideout ![]() |
23.2% | 112 | 26 | ||
Undermine ![]() |
23.5% | 115 | 26 | ||
Ring of Fire ![]() |
25.4% | 142 | 29 | ||
Pinball Dreams ![]() |
21.4% | 103 | 25 | ||
New Horizons ![]() |
22.3% | 112 | 26 | ||
Center Stage ![]() |
23.0% | 122 | 27 | ||
Rustic Arcade ![]() |
23.0% | 126 | 28 | ||
Dueling Beetles ![]() |
22.5% | 129 | 28 | ||
Triple Dribble ![]() |
20.9% | 115 | 26 | ||
Hot Potato ![]() |
23.9% | 159 | 31 | ||
Belle's Rock ![]() |
18.7% | 107 | 25 | ||
Hard Rock Mine ![]() |
21.1% | 133 | 28 | ||
Flaring Phoenix ![]() |
19.7% | 122 | 27 | ||
Layer Cake ![]() |
17.1% | 117 | 26 | ||
Out in the Open ![]() |
16.9% | 130 | 28 |
Who beats Barley and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.
Players with a profile and at least 20 games on Barley, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | hokeycokey | Diamond | 22 | 31.6% | 45.5% |
| 2 | HALの旦那 | Gold | 57 | 28.5% | 31.6% |
| 3 | HIITO | Gold | 85 | 27.9% | 30.6% |