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EN

Belle

Marksman Epic Trophies Heist
30.4%Win rate in Heist
9,595Games
92Trust Score
100. of 106Rank in Heist

Best map: Leaping Dogs with 59.9% from 8,000 games.

Profile

Win rate 6.PopularityBreadthCounter safetyStar rate
Win rate 6.30.4 %
Popularity 37.0.33 %
Breadth 23.17% of maps
Counter safety 43.31.5 %
Star rate 34.7.1 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 43th means “better than 43% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/31, 22 days. 7 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/31.

Win rate

08/05 — 27.8% from 180 appearances08/10 — 39.1% from 110 appearances08/11 — 33.3% from 240 appearances08/12 — 29.2% from 144 appearances08/13 — 35.6% from 385 appearances08/14 — 35.0% from 180 appearances08/15 — 30.9% from 521 appearances08/16 — 35.1% from 151 appearances08/17 — 27.8% from 443 appearances08/18 — 27.7% from 112 appearances08/19 — 33.0% from 1,162 appearances08/20 — 30.7% from 763 appearances08/21 — 28.1% from 588 appearances08/23 — 35.0% from 592 appearances08/24 — 26.3% from 118 appearances08/25 — 26.9% from 994 appearances08/26 — 38.0% from 142 appearances08/27 — 29.3% from 1,125 appearances08/28 — 24.7% from 77 appearances08/29 — 27.6% from 702 appearances08/30 — 37.4% from 91 appearances08/31 — 27.1% from 502 appearances
27.8%08/05 27.1%08/31

Pick rate

08/05 — 0.2% from 180 appearances08/10 — 0.3% from 110 appearances08/11 — 0.3% from 240 appearances08/12 — 0.3% from 144 appearances08/13 — 0.3% from 385 appearances08/14 — 0.3% from 180 appearances08/15 — 0.3% from 521 appearances08/16 — 0.2% from 151 appearances08/17 — 0.3% from 443 appearances08/18 — 0.2% from 112 appearances08/19 — 0.3% from 1,162 appearances08/20 — 0.3% from 763 appearances08/21 — 0.4% from 588 appearances08/23 — 0.5% from 592 appearances08/24 — 0.4% from 118 appearances08/25 — 0.5% from 994 appearances08/26 — 0.4% from 142 appearances08/27 — 0.4% from 1,125 appearances08/28 — 0.3% from 77 appearances08/29 — 0.4% from 702 appearances08/30 — 0.3% from 91 appearances08/31 — 0.4% from 502 appearances
0.2%08/05 0.4%08/31

On which maps

Heist

Where this brawler works. Filtered to Heist: 6 of 164 maps.

MapWin rateGamesTrust
Hot Tubs Heist 35.4%
987 58
Photic Doom Heist 29.8%
413 45
Eating Good! Heist 30.2%
1136 60
Hot Potato Heist 30.6%
2034 69
Quintillion Heist 29.7%
3374 77
Jedna Heist 29.1%
1637 66

Against whom

Direct duels in Heist: how Belle does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 15.1% against Nori in Brawl Ball — hard countered there, so better picked once the answer is gone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Belle runs in 1 circle — whoever Belle beats beats someone who in turn beats Belle. See it in the counter network

Good partners

On the same team, in Heist — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Nori 59.2% 4,894 games Chuck 58.2% 2,562 games Mico 55.6% 2,621 games Edgar 51.4% 4,508 games Jessie 51.2% 1,852 games 8-Bit 50.1% 3,720 games

Who plays him best soon

Players with a profile and at least 20 games on Belle, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Oliver Tree🥀 Masters 49 41.5% 63.3%
2 Lotus Legendary 42 40.1% 61.9%
3 xD Masters 22 40.1% 77.3%
4 Zora|조라🌙 Legendary 35 39.4% 62.9%
5 ᶠSᴋͣyᷜɖɪͤvҽr🐊 Legendary 26 39.3% 69.2%